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明日方舟/干员密录/第三十二期

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{
    "注释": [
        "在下方添加数据,格式如下:",
        {
            "游戏剧情文本内音乐文件名": "萌百共享站音乐文件名"
        },
        "注意:数据后必须有英文逗号;所有的双引号和冒号必须是英文符号。"
    ],
    "babel_intro": "M_dia_babel_intro",
    "babel_loop": "M_dia_babel_loop",
    "ekg_loop": "D_avg_ekg_loop",
    "radio": "D_avg_radio",
    "phone": "D_avg_phone",
    "slideshow": "D_avg_slideshow",
    "d_gen_walk_n": "D_gen_walk_n",
    "d_gen_explo_n": "D_gen_explo_n",
    "d_gen_thunders_amb": "D_gen_thunders_amb",
    "d_sp_chixiaobadao": "D_sp_chixiaobadao",
    "d_gen_signalbomb": "D_gen_signalbomb",
    "d_gen_surfacefrozen": "D_gen_surfacefrozen",
    "d_gen_soldiersrun": "D_gen_soldiersrun",
    "d_sp_ballista": "D_sp_ballista",
    "d_gen_dooropen": "D_gen_dooropen",
    "d_gen_doorclose": "D_gen_doorclose",
    "d_sp_amiyakilling": "D_sp_amiyakilling",
    "d_gen_transmissionget": "D_gen_transmissionget",
    "d_gen_heartbeat": "D_gen_heartbeat",
    "p_imp_arrow_h": "P_imp_arrow_h",
    "beach": "D_amb_beach",
    "doorclosequite": "D_gen_doorclosequite",
    "doorknockquite": "D_gen_doorknockquite",
    "dooropenquite": "D_gen_dooropenquite",
    "fireworks": "D_gen_fireworks",
    "leaveshake": "D_gen_leaveshake",
    "phonevibration": "D_gen_phonevibration",
    "runsand": "D_gen_runsand",
    "smallearthquake": "D_gen_smallearthquake",
    "livecrowd": "D_gen_livecrowd",
    "blizzard": "D_amb_blizzard",
    "pistol": "D_gen_pistol",
    "drift": "D_gen_drift",
    "sheildimpact": "D_gen_sheildimpact",
    "bottlebroken": "D_gen_bottlebroken",
    "sportscarstart": "D_gen_sportscarstart",
    "motorbikestart": "D_gen_motorbikestart",
    "rungeneral": "D_gen_rungeneral",
    "knifegore": "D_gen_knifegore",
    "fightgeneral": "D_gen_fightgeneral",
    "transmission": "D_gen_transmission",
    "e_imp_sword_h": "E_imp_sword_h",
    "e_skill_bslimeexplo_n": "E_skill_bslimeexplo_n",
    "e_skill_skulsrshot": "E_skill_skulsrshot",
    "e_skill_skulsrexplo": "E_skill_skulsrexplo",
    "e_skill_skulsrsword": "E_skill_skulsrsword",
    "e_skill_driftsand": "E_skill_driftsand",
    "e_skill_demonkatk": "E_skill_demonkatk",
    "p_skill_chimera": "P_skill_chimera",
    "p_skill_blacktimewand_shot": "P_skill_blacktimewand_shot",
    "p_skill_blacktimewand": "P_skill_blacktimewand",
    "p_skill_spiritexplo": "P_skill_spiritexplo",
    "b_char_defboost": "B_char_defboost",
    "tokenset": "B_char_tokenset",
    "getcast": "B_char_getcast",
    "flashback": "G_ui_stagepush",
    "flashback2": "G_ui_stagepull",
    "e_atk_magmasnail_n": "E_atk_magmasnail_n",
    "e_atk_bigaxe_d": "E_atk_bigaxe_d",
    "e_atk_bales_n": "E_atk_bales_n",
    "e_atk_arrow_h": "E_atk_arrow_h",
    "e_atk_blunt_n": "E_atk_blunt_n",
    "e_atk_magic_n": "E_atk_magic_n",
    "e_atk_saw_n_1": "E_atk_saw_n_1",
    "e_atk_saw_n_2": "E_atk_saw_n_2",
    "b_char_rockexplo": "B_char_rockexplo",
    "char_emp": "B_char_emp",
    "p_imp_axe_h": "P_imp_axe_h",
    "p_imp_grenade_n": "P_imp_grenade_n",
    "p_imp_amiyamag_h": "P_imp_amiyamag_h",
    "p_imp_whip_h": "P_imp_whip_h",
    "p_imp_blunt_h": "P_imp_blunt_h",
    "p_imp_sword_n": "P_imp_sword_n",
    "p_imp_tekken_h": "P_imp_tekken_h",
    "p_imp_naginata_elc": "P_imp_naginata_elc",
    "p_atk_smg_h": "P_atk_smg_h",
    "p_atk_elecball_n": "P_atk_elecball_n",
    "mist_loop": "M_dia_mist_loop",
    "mist_intro": "M_dia_mist_intro",
    "calamity_intro": "M_dia_calamity_intro",
    "calamity_loop": "M_dia_calamity_loop",
    "escape_intro": "M_dia_escape_intro",
    "escape_loop": "M_dia_escape_loop",
    "escapebattle_intro": "M_bat_escapebattle_intro",
    "escapebattle_loop": "M_bat_escapebattle_loop",
    "m_bat_game02_intro": "M_bat_game02_intro",
    "m_bat_game02_loop": "M_bat_game02_loop",
    "normalbattle_intro": "M_bat_normalbattle_intro",
    "normalbattle_loop": "M_bat_normalbattle_loop",
    "normal01_intro": "M_bat_normal01_intro",
    "normal01_loop": "M_bat_normal01_loop",
    "normal02_intro": "M_bat_normal02_intro",
    "normal02_loop": "M_bat_normal02_loop",
    "normal03_intro": "M_bat_normal03_intro",
    "normal03_loop": "M_bat_normal03_loop",
    "m_bat_epic_intro": "M_bat_epic_intro",
    "m_bat_epic_loop": "M_bat_epic_loop",
    "longmenbat_intro": "M_bat_longmenbat_intro",
    "longmenbat_loop": "M_bat_longmenbat_loop",
    "farce_intro": "M_dia_farce_intro",
    "farce_loop": "M_dia_farce_loop",
    "bar_intro": "M_avg_longmenbar_intro",
    "bar_loop": "M_avg_longmenbar_loop",
    "darkalley_intro": "M_avg_longmendarkalley_intro",
    "darkalley_loop": "M_avg_longmendarkalley_loop",
    "marketplace_intro": "M_avg_longmenmarketplace_intro",
    "marketplace_loop": "M_avg_longmenmarketplace_loop",
    "storyendjp_intro": "M_avg_storyendjp_intro",
    "storyendjp_loop": "M_avg_storyendjp_loop",
    "chasing_intro": "M_bat_chasing_intro",
    "chasing_loop": "M_bat_chasing_loop",
    "gorgeousdebut_intro": "M_bat_gorgeousdebut_intro",
    "gorgeousdebut_loop": "M_bat_gorgeousdebut_loop",
    "kingmouse_intro": "M_bat_kingmouse_intro",
    "kingmouse_loop": "M_bat_kingmouse_loop",
    "penguinlogistics_intro": "M_sys_penguinlogistics_intro",
    "penguinlogistics_loop": "M_sys_penguinlogistics_loop",
    "speedoflight_intro": "M_avg_speedoflight_intro",
    "speedoflight_loop": "M_avg_speedoflight_loop",
    "longmenbatimp_intro": "M_bat_longmenbatimp_intro",
    "longmenbatimp_loop": "M_bat_longmenbatimp_loop",
    "longmenoffice_intro": "M_bat_longmenoffice_intro",
    "longmenoffice_loop": "M_bat_longmenoffice_loop",
    "chernormal_intro": "M_bat_qiecheng_intro",
    "chernormal_loop": "M_bat_qiecheng_loop",
    "cherimp_intro": "M_bat_qiechengimp_intro",
    "cherimp_loop": "M_bat_qiechengimp_loop",
    "epic_intro": "M_bat_epic_intro",
    "epic_loop": "M_bat_epic_loop",
    "indust_intro": "M_bat_indust_intro",
    "indust_loop": "M_bat_indust_loop",
    "darkness01_intro": "M_dia_darkness01_intro",
    "darkness01_loop": "M_dia_darkness01_loop",
    "darkness02_intro": "M_dia_darkness02_intro",
    "darkness02_loop": "M_dia_darkness02_loop",
    "frostnova_intro": "M_bat_frostnova_intro",
    "frostnova_loop": "M_bat_frostnova_loop",
    "void_intro": "M_sys_void_intro",
    "void_loop": "M_sys_void_loop",
    "tech_intro": "M_sys_tech_intro",
    "tech_loop": "M_sys_tech_loop",
    "lab_intro": "M_sys_lab_intro",
    "lab_loop": "M_sys_lab_loop",
    "m_sys_science_intro": "M_sys_science_intro",
    "m_sys_science_loop": "M_sys_science_loop",
    "m_dia_street_intro": "M_dia_street_intro",
    "m_dia_street_loop": "M_dia_street_loop",
    "victory_intro": "M_bat_victory_intro",
    "victory_loop": "M_bat_victory_loop",
    "loading_intro": "M_sys_loading_intro",
    "loading_loop": "M_sys_loading_loop",
    "failed_intro": "M_bat_failed_intro",
    "failed_loop": "M_bat_failed_loop",
    "fesedm_intro": "M_bat_fesedm_intro",
    "fesedm_loop": "M_bat_fesedm_loop",
    "fesmetal_intro": "M_bat_fesmetal_intro",
    "fesmetal_loop": "M_bat_fesmetal_loop",
    "fesready_intro": "M_sys_fesready_intro",
    "fesready_loop": "M_sys_fesready_loop",
    "volcano_intro": "M_bat_volcano_intro",
    "volcano_loop": "M_bat_volcano_loop",
    "emperor_intro": "M_sys_emperor_intro",
    "emperor_loop": "M_sys_emperor_loop",
    "nightoflongmen_intro": "M_dia_nightoflongmen_intro",
    "nightoflongmen_loop": "M_dia_nightoflongmen_loop",
    "newhope01_intro": "M_dia_newhope01_intro",
    "newhope01_loop": "M_dia_newhope01_loop",
    "frostnovadie_intro": "M_avg_frostnovadie_intro",
    "frostnovadie_loop": "M_avg_frostnovadie_loop",
    "loneliness_intro": "M_avg_loneliness_intro",
    "loneliness_loop": "M_avg_loneliness_loop",
    "frostnovaevolution_intro": "M_bat_frostnovaevolution_intro",
    "frostnovaevolution_loop": "M_bat_frostnovaevolution_loop",
    "snowmonster_intro": "M_bat_snowmonster_intro",
    "snowmonster_loop": "M_bat_snowmonster_loop",
    "path_intro": "M_dia_path_intro",
    "path_loop": "M_dia_path_loop",
    "---请在上方添加数据---": "---请在上方添加数据---"
}
[
   "BACKGROUND",
   "BACKGROUNDTWEEN",
   "BGEFFECT",
   "BLOCKER",
   "CAMERAEFFECT",
   "CAMERASHAKE",
   "CHAA",
   "CHARACTER",
   "CHARACTERACTION",
   "CHARACTERCUTIN",
   "CHARSLOT",
   "CONSUMEGUIDEONSTORYEND",
   "CURTAIN",
   "DALAY",
   "DALEY",
   "DEALY",
   "DECISION",
   "DELAT",
   "DELAU",
   "DELAY",
   "DELAY9TI",
   "DELAYT",
   "DIALO",
   "DIALOG",
   "EFFECT",
   "FADETIME",
   "GOTOPAGE",
   "HIDEITEM",
   "IMAGE",
   "IMAGEROTATE",
   "IMAGETWEEN",
   "LARGEBG",
   "LARGEBGTWEEN",
   "MULTILINE",
   "MUSICVOLUME",
   "MUSICVOLUNE",
   "NAME",
   "PALYSOUND",
   "PLAYMUSIC",
   "PLAYSOUND",
   "POPUPDIALOG",
   "PREDICATE",
   "SHOWITEM",
   "SKIPNODE",
   "SKIPTOTHIS",
   "SOUNDVOLUME",
   "STARTBATTLE",
   "STICKER",
   "STICKERCLEAR",
   "STOPMUCIS",
   "STOPMUSIC",
   "STOPSOUND",
   "SUBTITLE",
   "THEATER",
   "TUTORIAL",
   "VIDEO"
]

明日方舟
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明日方舟/干员密录 > 第三十二期

蜜莓

蜜莓回到家乡处理感染者与村庄的对立问题,而真正需要解决的问题并不在感染者身上。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 苦涩的根茎
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_county_1",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[name="坎贝尔"]真的?矿石病不会从感染者传播给健康人?
[Character(name="avg_449_glider_1#13$1")]
[name="蜜莓"]和稳定期患者的日常接触,是不会传播矿石病的。
[Character]
[name="坎贝尔"]可我怎么知道一个人有没有感染?
[Character(name="avg_449_glider_1#13$1")]
[name="蜜莓"]我已经联系了最近的罗德岛办事处,他们很快就会给大家送来快速检测装置......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=0.51)]
[Background(image="bg_county_1",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[name="坎贝尔"]孩子啊,麻烦回去告诉你家里人,还是赶紧搬走吧。
[name="坎贝尔"]大家都怕你父亲把矿石病传给别人,万一传染,这责任谁负得起呀!
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_county_1",screenadapt="showall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_449_glider_1#13$1")]
[name="蜜莓"]萨曼莎阿姨,真的,稳定期感染者真的没有传染性。
[Character]
[name="萨曼莎"]你怎么证明这一点?
[Character(name="avg_449_glider_1#13$1")]
[name="蜜莓"]我来自罗德岛,罗德岛上的感染者和非感染者是混住的,只要实时监控矿石病的病程,就不用担心传染的问题。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=0.51)]
[Background(image="bg_county_1",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[name="萨曼莎"]莫莉,到这边来,别和那女孩一起玩!他们家是感染者!和他们玩,你不怕得石头病吗?
[name="萨曼莎的女儿"]石头病?
[name="萨曼莎"]身上长石头出来,能活活痛死人的!
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Delay(time=0.51)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.51)]
[Character(name="avg_npc_012",name2="avg_449_glider_1#1$1",fadetime=1)]
[Delay(time=2)]
[Character(name="avg_npc_012",name2="avg_449_glider_1#1$1",focus=1)]
[name="砂轮"]给,蜜莓,喝口水。
[Character(name="avg_npc_012",name2="avg_449_glider_1#13$1",focus=2)]
[name="蜜莓"]谢谢。
[Character(name="avg_npc_012",name2="avg_449_glider_1#13$1",focus=1)]
[name="砂轮"]你费尽口舌讲了一上午,他们能听进去吗?
[Character(name="avg_npc_012",name2="avg_449_glider_1#13$1",focus=2)]
[name="蜜莓"]他们会的。如果偏见已经被放下,这里也就不会有感染者问题,我就不必来了。
[Character(name="avg_npc_012",name2="avg_449_glider_1#13$1",focus=1)]
[name="砂轮"]唉,你脾气真好。
[name="砂轮"]要是换了我的家人被他们赶走,我绝对不可能解开心里的疙瘩,多年之后还来帮他们解决什么感染者问题。
[Character(name="avg_npc_012",name2="avg_449_glider_1#1$1",focus=2)]
[name="蜜莓"]我其实......也不可能完全放下当年的事。
[name="蜜莓"]爸爸的事还情有可原。近在咫尺的地方出了感染者,无论是谁都会恐慌的。
[Character(name="avg_npc_012",name2="avg_449_glider_1#12$1",focus=2)]
[name="蜜莓"]但妈妈的事,我无论如何也没法......
[Character(name="avg_npc_012",name2="avg_449_glider_1#11$1",focus=2)]
[name="蜜莓"]我到这里来,只是希望村民们能放下心中的偏见和隔阂。我不想让悲剧再发生一次。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_indoor_u",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="马丁森"]没门!
[name="马丁森"]我儿子以后是要去矿业公司当经理的,我怎么能让他和一帮感染者朝夕相处?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[name="马丁森的母亲"]我儿子以后是要去矿业公司的,怎么能让他和你们一起吃一起住?
[name="马丁森的母亲"]别逼我们动武,赶紧搬走,走得越远越好!
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Character(name="avg_449_glider_1#12$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_449_glider_1#12$1")]
[name="蜜莓"]......
[Character]
[name="马丁森"]我们让你来是让你解决感染者问题的,不是让你来找我们宣扬什么正确理论的!
[name="马丁森"]我们已经成了矿业公司补给线上的重要补给点,那帮感染者三天两头来闹,搞得我们连生意都做不了!
[Character(name="avg_449_glider_1#1$1")]
[name="蜜莓"]我明白,我明白。
[Character(name="avg_449_glider_1#1$1")]
[name="蜜莓"]但您能否换个角度想想,如果大家和平共处,感染者们是不是就不会找村子的麻烦了?
[Character]
[name="马丁森"]我看未必!领头的那家伙是发现自己会源石技艺,然后才跑回村子里来闹的,他就是个坏种,石头长到脑子里的疯子!
[Character(name="avg_449_glider_1#4$1")]
[name="蜜莓"]你——
[Character(name="avg_npc_012")]
[name="砂轮"]蜜莓,我们该走了。
[Character(name="avg_449_glider_1#12$1")]
[name="蜜莓"]嗯......嗯。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_county_1",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[Character(name="avg_npc_012",name2="avg_449_glider_1#12$1",focus=2)]
[name="蜜莓"]这样算下来,能听进去的大概有四成,摇摆不定的有四成,坚决反对的两成......
[Character(name="avg_npc_012",name2="avg_449_glider_1#12$1",focus=1)]
[name="砂轮"]下一步怎么办?
[Character(name="avg_npc_012",name2="avg_449_glider_1#1$1",focus=2)]
[name="蜜莓"]按照这个人数比例,我觉得其实可以把大家聚集起来,共同商议一下。
[Character(name="avg_npc_012",name2="avg_449_glider_1#1$1",focus=1)]
[name="砂轮"]说实话,被你算成“能听进去”的人,在我看来也都有些摇摆不定。
[name="砂轮"]要不然你现身说法一下?他们都认不出你,假如认出来了,可能会有些旧情分,或者愧疚什么的。
[Character(name="avg_npc_012",name2="avg_449_glider_1#12$1",focus=2)]
[name="蜜莓"]我......不想这样。
[Character(name="avg_npc_012",name2="avg_449_glider_1#12$1",focus=1)]
[name="砂轮"]抱歉。
[Character(name="avg_npc_012",name2="avg_449_glider_1#12$1",focus=2)]
[name="蜜莓"]但是,如果村民们真的像你说的一样固执......
[Character(name="avg_npc_012",name2="avg_449_glider_1#1$1",focus=2)]
[name="蜜莓"]总之我先去把大家叫到一起吧。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_county_1",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[PlaySound(key="$d_avg_crwddiscuss_outside",loop=true, channel="a", volume=0.4)]
[Character(name="avg_npc_001",name2="avg_npc_006",fadetime=1.5)]
[Delay(time=2)]	
[character]
[name="蜜莓"]......只要做好患者的识别、检测和防护工作,非感染者是可以和感染者共同生活的......
[Dialog]
[stopmusic]
[PlaySound(key="$d_avg_magic_5")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[StopSound(channel="a", fadetime=0)]
[name="马丁森"]是你?!
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="马丁森"]你怎么来了?滚出去,这里不欢迎你!
[Dialog]
[character]
[name="凶恶的感染者"]这里是我家,我凭什么滚?
[Dialog]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_npc_626_1#1$1",fadetime=1.5)]
[Delay(time=2)]	
[name="凶恶的感染者"]干什么呢,开会?又出了感染者,想把他们赶出去是吧——等等,你又是谁?
[Character(name="avg_449_glider_1#8$1")]
[name="蜜莓"]我是罗德岛的干员蜜莓——
[Character(name="avg_npc_626_1#1$1")]
[name="凶恶的感染者"]罗德岛,什么东西?矿业公司派你们来的?
[Character(name="avg_449_glider_1#1$1")]
[name="蜜莓"]我们确实是在接到了矿业公司的委托后才来的,但我们不是为了攻击任何一方,我们只是来解决问题的。
[Character(name="avg_npc_626_1#1$1")]
[name="凶恶的感染者"]说的好听,还不是矿业公司的爪牙?
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="凶恶的感染者"]跟我走!我倒要看看你肚子里藏着什么坏水!
[Dialog]
[character]
砂轮想冲上去救下蜜莓,但他看见蜜莓冲自己摆了摆手。
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]没关系,就算你不来找我,我也会去找你的。
[Character(name="avg_npc_626_1#1$1")]
[name="凶恶的感染者"]哈,口气不小!
[Character]
[name="萨曼莎"]加斯,她好歹是我们请来的,你放尊重点——
[Dialog]
[PlaySound(key="$d_avg_magic_2")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)]
[PlaySound(key="$d_avg_explosion_stone", volume=1)]
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[name="萨曼莎"]噫!
[Character(name="avg_npc_626_1#1$1")]
[name="加斯"]这回知道怕了?
[name="加斯"]谁还敢拦着我,下一发法术我瞄着他脑袋打!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_ltstrongpoint",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]	
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_626_1#1$1",fadetime=1.5)]
[Delay(time=2)]	
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]到了。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"](这里是......)
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="加斯"]矿业公司派你来,真正的目的是什么,说!
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]......
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]怎么了,刚才不是很能讲吗?
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]你们......是怎么找到这里来的?
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]我们无处可去,这里又没人住,来这儿不是天经地义吗?
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]这里以前住的是村子里第一个感染者,还有他的妻子和孩子。
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]别以为扯几句陈年旧事就能把我哄过去。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]我没有任何哄骗你的意思,我真的是来帮你们解决问题的,加斯。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]解决,怎么解决?我说没人传染给我,我身上的石头自己冒了出来,可他们信吗?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]我就是在给他们宣讲正确的矿石病防治知识,让你们能回村生活啊。
[Dialog]
[Character]
[playsound(key="$d_gen_walk_n")]
[Delay(time=2)]	
蜜莓话音未落,阴影中走出两个人来。
[name="感染者A"]你说的是真的?
[name="感染者B"]我们真的能回村了?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="加斯"]别吵!回去!
[Character]
[name="感染者A"]可这个人说了——
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]你怎么知道她没在骗你?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]我说的是实话。
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]还有,加斯,你妹妹呢?她在哪里?
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]你——你怎么知道我有个妹妹?
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]......
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]唉,算了,我懒得管。
[name="加斯"]莉迪亚在房间里,你要去看她就去吧。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]	
[playsound(key="$doorknockquite")]
[Delay(time=2)]	
[name="蜜莓"]你好,莉迪亚,你在吗?
[Character(name="avg_npc_004")]
[name="莉迪亚"]是谁?又一个被村子赶出来的人?卡尔他怎么样,过得还好吗?
[Character]
[name="蜜莓"]我是罗德岛的干员蜜莓,我是来帮你们的。
[Dialog]
[Character(name="avg_449_glider_1#13$1",fadetime=1.5)]
[playsound(key="$dooropenquite")]
[Delay(time=2)]	
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]蜜莓,你好——
[name="莉迪亚"]等等,咳、不对,你是——
[name="莉迪亚"]你是佐伊·伯里斯?!
[Character(name="avg_449_glider_1#8$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]莉迪亚......你......
[Character(name="avg_449_glider_1#14$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]也对,我们小时候每天黏在一起,就算全村的人都忘了我,你也没忘......
[Character(name="avg_449_glider_1#14$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]我当然不会,咳,忘了我最好的朋友长什么样子。
[name="莉迪亚"]伯里斯叔叔和阿姨怎么样了,他们和你一起去罗德岛了吗?
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]妈妈现在和我一起在罗德岛上生活,爸爸......爸爸他被赶走没多久就去世了。
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]......抱歉。
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]没关系的。我们被驱逐之后,你跑到这里来给我们送东西,我至今还记得。
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]可是被我爷爷发现之后......
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]还是先说你的事吧。你看起来确实不太好......
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"](摇头)
[name="莉迪亚"]自从被赶走,我就经常生病,感冒和头痛都是常事,偶尔还会呕吐......
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"](难道莉迪亚和妈妈一样......)
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]不管怎么说,我先帮你检查一下吧。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]按照快速试纸的结果,你患有矿石病的概率极低,我也没查到什么器质性的病变。
[name="蜜莓"]体表也没有源石结晶......我再用更准确的仪器检查一下。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]结果显示,你确实没得矿石病。
[Character(name="avg_449_glider_1#13$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]是吗......
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"](她好像不是很高兴......)
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]我冒昧地问一句,最近有什么让你觉得精神压力很大的事吗?
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]......没有。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]真的?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]我只是......一直放心不下村里的一个人。
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"](村里的一个人,是不是她还没认出我的时候脱口而出的那个......)
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]卡尔?马丁森先生的儿子?
[Dialog]
[character]
幼时的玩伴先是一怔,而后,大颗大颗的泪珠从眼角滚落下来。
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]加斯得病之前,我已经和卡尔说好了,找个机会和马丁森先生坦白我们的关系,然后就订婚。
[name="莉迪亚"]我和卡尔心心念念地盼了好多天,准备了好多天,最后,最后却......
[name="莉迪亚"]......
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]莉迪亚......
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]我这辈子可能都见不到卡尔了,一想到这个,我——
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="莉迪亚"]呃——
[name="莉迪亚"]佐伊,我、我有点恶心,也许会吐,你躲远点......
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]现在哪是说这种话的时候!
[Character(name="avg_449_glider_1#4$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]加斯,加斯!你在外面吗?
[Character]
[name="加斯"]怎么了?
[Character(name="avg_449_glider_1#4$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]你看看院子里有没有一掌高的草,叶片对生,尖端有些发红?
[Character]
[name="加斯"]我看看......有倒是有,你要这草干什么?
[Character(name="avg_449_glider_1#4$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]请采几棵来!莉迪亚呕吐发作了,这种药草可以止吐!
[Character]
[name="加斯"]什么?我马上来!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]	
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]怎么样?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]佐伊,谢谢你......我觉得好多了。
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]但......这也只是应急而已。
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]不管是我没发现的器质性病变,还是心理因素引发的问题,药草都只能缓解症状,没法治本。
[name="蜜莓"]我妈妈之前的状况和你差不多,心理问题解决之后,她是实实在在地好多了。
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]她的问题是怎么解决的?
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]我长大成人,减轻了妈妈的负担,妈妈不用再为明天的面包发愁,加上一些外部因素,就一天天地好转了。
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=2)]
[multiline(name="莉迪亚")]可我......我怎么能不愁呢?
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=2)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[multiline(name="莉迪亚")]咳、咳!
[Dialog]
[Dialog]
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]村子里的人觉得我是感染者的亲人,加斯也怕我被那些人伤害......我自己又是这个样子。
[name="莉迪亚"]但我不在乎感不感染,我也不在乎那些人的目光,我只是想再见卡尔一面,就一面......
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]......
[name="蜜莓"]我其实有个主意。
[name="蜜莓"]我知道这周围有种能引发高烧,但还算安全的药草......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_ltstrongpoint",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]	
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=2)]
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="加斯"]怎么回事,为什么莉迪亚突然发起了高烧?!
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]现在原因不重要,重要的是,莉迪亚无论如何都想再回村一趟。
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]我知道,她跟我念过无数遍了,卡尔,卡尔!可他就是个骗子!
[name="加斯"]平时他们当然如胶似漆了,可现在大难临头,他连个面都不露,这还不能说明问题?
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]但莉迪亚的感情毫无疑问是真的,否则她也不会病到这一步。
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]就算你再怎么憎恨那些村民,憎恨那个卡尔,至少也要为你的妹妹考虑考虑。她得的不是矿石病,而是心病啊!
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]心病......
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]如果你真的担心妹妹,就放她回去一趟,我保证村里人绝对不会为难她。
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]那又怎样?就算她见了那个卑鄙小人一面,好了一些,然后呢?
[name="加斯"]村子不会接纳莉迪亚,卡尔也不可能为了所谓的爱情和我们一起住,最后苦的还是莉迪亚!
[Character(name="avg_449_glider_1#4$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]那你就忍心看着她被心病引发的高烧折磨吗?
[Character(name="avg_449_glider_1#4$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_county_1",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="莉迪亚的祖父"]伯里斯,矿石病这东西一旦传播起来,我们整个村子都会遭遇灭顶之灾呀......
[name="蜜莓的父亲"]可我的妻子和女儿,她们是健康的,她们身上没有石头!
[name="莉迪亚的祖父"]唉......这也是以防万一,你们也得理解村子的难处......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_ltstrongpoint",screenadapt="showall")]
[Character(name="avg_449_glider_1#4$1",name2="avg_npc_626_1#1$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.7)]
[Character(name="avg_449_glider_1#11$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]加斯,我到这里来,就是为了消除村子的恐惧,化解你们和村子之间的隔阂与偏见。
[name="蜜莓"]有人对我嗤之以鼻,但也有人愿意听我说。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]就当是试一试,为了自己,为了莉迪亚,也为了那些人,好吗?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]......
[name="加斯"]我能看出来,你是真心的,但我不信那群人真的能放下什么偏见。
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"]你的意思是说......
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]我可以让你们去试一试,但我有一个条件。
[name="加斯"]莉迪亚和卡尔的事,村里大多数人都不知道。马丁森那家伙满脑子是他儿子的前程,就算知道也不可能到处宣传。
[name="加斯"]回村之后,谁也不许把卡尔的名字报出来,我要亲眼看他自己站出来才能放心。
[name="加斯"]要不然,他就只是个迫于形势,不得不承认这段关系的伪君子!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_county_1",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_449_glider_1#1$1",fadetime=1.5)]
[Delay(time=2.5)]	
[Character]
[Character(name="avg_npc_626_1#1$1",name2="avg_npc_004",fadetime=1.5)]
[Delay(time=2.5)]	
[Character]
[name="坎贝尔"]蜜莓,你回来了——等等,你怎么把他们也......
[Character(name="avg_449_glider_1#13$1")]
[name="蜜莓"]坎贝尔阿姨,您别怕,稳定期的感染者不会传染的。
[name="蜜莓"]莉迪亚就是明证,她和感染者们一起生活了这么长时间,但她仍然没有感染矿石病。
[Character]
[name="坎贝尔"]真的?那她怎么看起来......病恹恹的?
[Character(name="avg_449_glider_1#10$1")]
[name="蜜莓"]这个......我们正是为了此事回来的。莉迪亚是相思成疾。
[Character]
[name="坎贝尔"]相思?这事我可没听过,能给阿姨我讲讲吗?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[name="坎贝尔"]哦哟,原来是这么一回事。
[name="坎贝尔"]加斯,你也真不像话,妹妹病成这样,你也不让她回来看看意中人。
[Character(name="avg_npc_626_1#1$1")]
[name="加斯"]还不是你们——
[Character(name="avg_449_glider_1#1$1")]
[name="蜜莓"]坎贝尔阿姨,加斯也有苦衷,毕竟大家之前也不知道矿石病到底是怎么来的,不是吗?
[Character]
[name="坎贝尔"]莉迪亚喜欢的是哪家的小伙子,真不能告诉我?
[Character(name="avg_449_glider_1#1$1")]
[name="蜜莓"]这是加斯的意思。
[Character]
[name="坎贝尔"]加斯,你怎么这样!
[Character(name="avg_449_glider_1#1$1")]
[name="蜜莓"]也请您别苛责他。加斯他们毕竟被村子驱逐了这么久,有些怨气也没办法。
[Character(name="avg_449_glider_1#13$1")]
[name="蜜莓"]再说,如果那一位真的不愿意站出来,强扭的瓜也不会甜,您说呢?
[Character]
[name="坎贝尔"]也是。得了,我去替你们把大家叫来吧。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$d_avg_crwddiscuss_outside",loop=true, channel="a",volume=0.4)]
[Character(name="avg_npc_001",name2="avg_npc_002",fadetime=1.5)]
[Delay(time=2.5)]
[character]
[Character(name="avg_npc_005",name2="avg_npc_012",fadetime=1.5)]
[Delay(time=2.5)]
[character]
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"](小声)莉迪亚,卡尔来了吗,我记不清他的长相了。
[Character(name="avg_449_glider_1#1$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]......
[Dialog]
[StopSound(channel="a", fadetime=1)]
[character]
还发着烧的莉迪亚紧紧咬着嘴唇,看着人群一隅的某位男性。
男性有些瑟缩地站在父亲马丁森身旁,而马丁森的视线偶然和蜜莓的交汇,里面满是警惕。
[Dialog]
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_004")]
[Delay(time=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character(name="avg_449_glider_1#11$1")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[PlaySound(key="$d_avg_crwddiscuss_outside",loop=true, channel="a",volume=0.4)]
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]......所以,如果你还爱着你的恋人,就请站出来吧。
[Dialog]
[Character]
人群交头接耳,家长们纷纷向自己孩子打听起来。也有家长问到马丁森,马丁森连连摇头。
卡尔的脸隐藏在父亲身后,看不清他的表情。
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]你的恋人不是被矿石病,而是被相思之苦折磨成这副样子的。
[name="蜜莓"]她无论如何也要回到这座村子里来,只是为了见你一面,请你站出来吧!
[Dialog]
[Character]
马丁森已经变得烦躁起来,转身要走,而卡尔站在原地,一动不动。
[name="马丁森"]这小姑娘肯定是被矿石病烧坏了脑子,哪有什么恋人,快让她走!
[Dialog]
[StopSound(channel="a", fadetime=1)]
[Delay(time=1.5)]
蜜莓以为人群中会有反驳的声音,但是没有。
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]诸位......
[name="蜜莓"]我......
[Character(name="avg_449_glider_1#10$1")]
[name="蜜莓"]我只想问问大家,你们究竟在怕什么?
[Character(name="avg_npc_626_1#1$1")]
[name="加斯"]别说了,蜜莓,他们听不进去的。
[Character(name="avg_449_glider_1#4$1")]
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="蜜莓"]不!我必须说下去!
[Character(name="avg_449_glider_1#10$1")]
[name="蜜莓"]坎贝尔阿姨是个受孩子喜欢的好人,总给周围的孩子烤饼干吃;
[name="蜜莓"]萨曼莎阿姨不太能相信别人,但一旦有人取信于她,就一定是一辈子的交情;
[name="蜜莓"]马丁森一家人都想过上好日子,为此发奋努力,但也从没忘了接济邻里......
[Character(name="avg_449_glider_1#4$1")]
[name="蜜莓"]村子里的每个人都不是坏人,究竟是怎样过分的、深重的——邪恶的恐惧,才能让他们变成一群铁石心肠的人?!
[Character(name="avg_npc_004")]
[name="莉迪亚"]......够了,佐伊。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]莉迪亚?
[name="蜜莓"]可你还没见到你的心上人——
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"](虚弱地微笑)
[name="莉迪亚"]见到了,我见到了。
[Character(name="avg_449_glider_1#5$1",name2="avg_npc_004",focus=1)]
[name="蜜莓"]可是!
[Character(name="avg_449_glider_1#5$1",name2="avg_npc_004",focus=2)]
[name="莉迪亚"]他愿意听你的斥责,他宁可违背家人的意愿也要待在这儿,最重要的是......我见到了他,他也见到了我。
[name="莉迪亚"]我知道,他爱我,他只是没办法,我不怪他......我怎么能怪他呢?
[name="莉迪亚"]已经足够了,佐伊。我已经满足了。
[name="莉迪亚"]就算我没感染,我也不该拖累他。
[name="莉迪亚"]我们......
[name="莉迪亚"]我们——
[name="莉迪亚"](抽噎)
[name="莉迪亚"]我们......回去吧......
[Dialog]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_449_glider_1#5$1",name2="char_empty",fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_449_glider_1#11$1",name2="char_empty")]
[delay(time=1.5)]
[stopmusic]
[playsound(key="$d_gen_walk_n")]
[Character(fadetime=1)]
[delay(time=1.5)]
[Character(name="avg_npc_002",fadetime=1)]
[delay(time=2.5)]
[Character(fadetime=1)]
[playsound(key="$runsand")]
[delay(time=1.5)]
[name="马丁森"]卡尔?你疯了,你去哪儿?!
[Dialog]
[Character(name="char_empty",name2="char_empty")]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="right",type="move",xpos=-50,fadetime=0.2)]
[Blocker(a=0, fadetime=0.3, block=true)]
[Character(name="char_empty",name2="avg_npc_004")]
[Blocker(a=0, fadetime=0.3, block=true)]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.45, block=true)]
[characteraction(name="left", type="move", xpos=250, fadetime=1, block=false)]
[Character(name="avg_npc_002", name2="avg_npc_004",fadetime=0.7)]
[delay(time=1.5)]
卡尔紧紧抱住虚弱的莉迪亚。
[PlayMusic(intro="$warm_intro", key="$warm_loop", volume=0.6)]
[Character(name="avg_npc_002", name2="avg_npc_004",focus=1)]
[name="卡尔"]我发誓,我以后再也不会离开你一步,莉迪亚。
[Character(name="avg_npc_002", name2="avg_npc_004",focus=2)]
[name="莉迪亚"]我......我在做梦,对吗,卡尔?告诉我,我在做梦......
[Character(name="avg_npc_002", name2="avg_npc_004",focus=1)]
[name="卡尔"]不,这不是梦!
[name="卡尔"]我已经差点失去你了,今后谁也别想把我们拆散,谁也不能!
[character]
[Character(name="avg_449_glider_1#13$1", name2="avg_npc_626_1#1$1",focus=1)]
[name="蜜莓"](擦眼睛)
[name="蜜莓"]加斯,你看,我说过的......我说过的。
[Character(name="avg_449_glider_1#13$1", name2="avg_npc_626_1#1$1",focus=2)]
[name="加斯"]卡尔......
[Dialog]
[Character(fadetime=1)]
[stopmusic(fadetime=1)]
[Delay(time=1.5)]
蜜莓看向人群,心里突然一紧。
坎贝尔在偷偷抹眼泪,但像她一样为这对恋人高兴的人并不多。
更多人的脸上写着的是犹豫,是怀疑,是并未消退多少的恐惧。
[Character(name="avg_449_glider_1#9$1")]
[name="蜜莓"]请问......
[Dialog]
[Character]
看着人们冷淡的反应,蜜莓突然觉得脊背发凉。
[Character(name="avg_449_glider_1#9$1")]
[name="蜜莓"]请问大家......能否接受莉迪亚回到村里呢?
[Dialog]
[Character]
她甚至下意识地把“感染者们”换成了“莉迪亚”。
一阵沉默。
半晌,终于有人开了口。
[name="马丁森"]卡尔,你想好。
[name="马丁森"]如果你跟她走,以后就再也不能回来了。
[Character(name="avg_449_glider_1#7$1")]
[name="蜜莓"]什么?!
[Character]
[name="马丁森"]我们也没办法。
[Dialog]
[Character(name="avg_449_glider_1#7$1")]
[delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.7, r=0, g=0, b=0, fadetime=1.5, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
蜜莓感到一阵眩晕。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=2)]
[Background(image="bg_black",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Character(name="avg_449_glider_1#5$1")]
[PlayMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="蜜莓"]您......您说什么?这么多年过去了,难道我们还不能证明自己的健康吗?
[Character(name="avg_449_glider_1#5$1",focus=-1)]
[name="莉迪亚的祖父"]佐伊,大家害怕呀。
[Character(name="avg_449_glider_1#4$1")]
[name="蜜莓"]他们究竟在怕什么?
[name="蜜莓"]爸爸被他们逼走了,已经不在了!我和妈妈在林中居住了这么多年,到底有什么让他们这么怕,怕到我们踏进村子都不行?
[Character(name="avg_449_glider_1#4$1",focus=-1)]
[name="莉迪亚的祖父"]我们也没办法呀。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_county_1",screenadapt="showall")]
[Character(name="avg_449_glider_1#7$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[Character(name="avg_449_glider_1#7$1")]
[name="蜜莓"]“没办法”,这就是你们最终的答复吗?
[Character]
[name="萨曼莎"]谁不怕个万一呢?
[name="萨曼莎"]这样吧,以前加斯打坏的东西和搅和掉的生意,我也不用他们赔了,以后不相往来了就是。
[name="萨曼莎"]这样加斯应该也不会再来找我们麻烦了,对吧?
[name="萨曼莎"]你让他们回去吧,等他们回去了,村子里还要款待你,毕竟你帮我们解决了这么大一件事,大家都很感激你。
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]可我向大家说过的,稳定期的矿石病患者......
[Character]
[name="萨曼莎"]不要再揪着不放了好不好?石头没长出来的时候,谁又能知道有没有感染呢?
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]但罗德岛马上就会给大家送来矿石病筛查和检测用的装置,还会手把手教大家如何使用,这还不能打消大家的恐惧吗?
[Character]
[name="萨曼莎"]那......毕竟也是以后的事,万一罗德岛的干员耽误了呢?万一仪器会出错呢?
[name="萨曼莎"]别想那么多了,让那些感染者走吧,我给你做我拿手的——
[Character(name="avg_449_glider_1#7$1")]
[name="蜜莓"]......千层蛋糕。
[Character]
[name="萨曼莎"]?!
[Character(name="avg_449_glider_1#7$1")]
[name="蜜莓"]萨曼莎阿姨,我......
[name="蜜莓"]我是佐伊·伯里斯。
[Dialog]
[Character]
[PlaySound(key="$d_avg_crwddiscuss_outside",loop=true, channel="a",volume=0.4)]
人群一片哗然。
[name="萨曼莎"]伯里斯......?你是那个伯里斯的女儿佐伊?你没感染?
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]我从一开始就说过,矿石病不会像伤风感冒一样随随便便传染,何况爸爸他——
[Dialog]
[Character]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="马丁森"]离开村子!村子不欢迎感染者的孩子!
[name="坎贝尔"]马丁森,你这是什么意思?
[name="马丁森"]伯里斯是村子里第一个感染者,他女儿怎么能留在这儿?
[name="坎贝尔"]她不是说了,矿石病不是这么传染的!
[name="马丁森"]她敢打包票吗?我们再出现新的感染者,她能负责吗?
[name="惊怖的人群"]就是,就是!
[Character(name="avg_449_glider_1#11$1")]
[name="蜜莓"]我——
[Dialog]
蜜莓还想说下去,喉咙却哽住了。
马丁森疾言厉色,但蜜莓从他的眼里看到了恐惧。
和当年他们看自己一家人一样的恐惧。
她看向萨曼莎,看向周围的人,他们的眼神几乎完全一样。
[Dialog]
[character]
[StopSound(channel="a", fadetime=1)]
[playsound(key="$d_gen_walk_n")]
[Character(name="avg_npc_012",fadetime=1.5)]
[delay(time=2)]
[name="砂轮"]蜜莓。
[Character(name="avg_449_glider_1#10$1")]
[name="蜜莓"]......砂轮?
[Character(name="avg_npc_012")]
[name="砂轮"]别忘了我们是来做什么的。
[name="砂轮"]我们到这里来,不是为了普及什么正确的矿石病防治知识,也不是为了打破他们心中的隔阂和偏见。
[name="砂轮"]我们只是来解决感染者问题,仅此而已。
[name="砂轮"]你已经尽到自己的责任了,这村子里剩下的事还是交给来送仪器的干员吧。
[name="砂轮"]加斯他们,还有那对情侣的去处,这才是我们现在该操心的事情。
[Dialog]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_outcounty",screenadapt="showall")]
[Delay(time=3)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=2)]
[name="砂轮"]好些了吗?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=1)]
[name="蜜莓"](擤鼻子)
[characteraction(name="left", type="move", ypos=-5, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="left", type="move", ypos=5, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=2)]
[name="砂轮"]还是想想高兴事吧。
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_012",focus=1)]
[name="蜜莓"]高兴事?
[Character(name="avg_449_glider_1#9$1",name2="avg_npc_012",focus=2)]
[name="砂轮"]最近的雷姆必拓移动城市上有罗德岛办事处,办事处还正好缺人,这难道不是高兴事?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=1)]
[name="蜜莓"]......是啊,加斯和那两个感染者有地方去,真的很幸运。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=2)]
[name="砂轮"]莉迪亚好得很快,和卡尔一起去移动城市上的矿业公司分部应聘了,这不也是高兴事?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=1)]
[name="蜜莓"]嗯,嗯。
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_012",focus=1)]
[name="蜜莓"]......
[name="蜜莓"]现在从远处看,我才发现,村子一直没变。
[name="蜜莓"]从当年赶走我们一家,到爸爸不知所终,再到我带着妈妈来罗德岛那年,一直到现在,村子从来都没变过。
[Character(name="avg_449_glider_1#12$1",name2="avg_npc_012",focus=2)]
[name="砂轮"]说实话,要不是正好处在新开掘的源石矿区的补给线上,这种小村庄多半是不会有什么改变的。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=1)]
[name="蜜莓"]但这次的事......会不会是某种变化的开端呢?
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=2)]
[name="砂轮"]我说句不好听的,你别见怪。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=1)]
[name="蜜莓"]没关系的。
[Character(name="avg_449_glider_1#10$1",name2="avg_npc_012",focus=2)]
[name="砂轮"]从矿业公司在附近发现矿脉开始,变化就已经停不下来了。
[name="砂轮"]村子里的人要么适应变化,要么被变化碾碎。
[name="砂轮"]你还愿意回来帮他们,就凭这点,他们也应该赶快放下那些陈年的偏见和恐惧了。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_trainingcom",screenadapt="showall")]
[Delay(time=3)]
[PlayMusic(intro="$path_intro", key="$path_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[name="蜜莓"]薄绿,我要跳了!
[Character(name="avg_388_mint_1#1$1")]
[name="薄绿"]好的,我就在下面,你放心——
[Dialog]
[Character]
[Character(name="char_empty")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)]
[characteraction(name="middle",type="move",xpos=800,ypos=800,fadetime=0.1, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.2, block=true)]
[Character(name="avg_449_glider_1#3$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.2, block=true)]
[characteraction(name="middle",type="jump",times=1,xpos=-700,ypos=-950,power=30,fadetime=0.6,isblock=true)]
[CameraShake(duration=0.3, xstrength=0, ystrength=5, vibrato=10, randomness=10, fadeout=true, block=false)]
[characteraction(name="middle",type="jump",times=1,xpos=-250,ypos=160,power=70,fadetime=0.6,isblock=true)]
[Delay(time=1.5)]	
[Character]
[Character(name="avg_388_mint_1#1$1",name2="avg_449_glider_1#3$1",focus=2)]
[name="蜜莓"]呼。
[Character(name="avg_388_mint_1#6$1",name2="avg_449_glider_1#3$1",focus=1)]
[name="薄绿"]你这次出外勤刚回来的时候,整个人都变了个样子,我都担心死了。
[Character(name="avg_388_mint_1#6$1",name2="avg_449_glider_1#13$1",focus=2)]
[name="蜜莓"]没什么啦,就是受了点小打击,很快就好了——
[Character(name="avg_388_mint_1#1$1",name2="avg_449_glider_1#13$1",focus=1)]
[name="薄绿"]说起来,昨天有封寄给你的信,信使没找到你,就把信交给我了。
[Character(name="avg_388_mint_1#1$1",name2="avg_449_glider_1#8$1",focus=2)]
[name="蜜莓"]欸?从哪寄来的信?
[Character(name="avg_388_mint_1#1$1",name2="avg_449_glider_1#8$1",focus=1)]
[name="薄绿"]雷姆必拓。给。
[Dialog]
[Character(name="avg_388_mint_1#1$1",name2="avg_449_glider_1#8$1")]
[characteraction(name="left", type="move", xpos=13, fadetime=0.4, isblock=true)]
[characteraction(name="left", type="move", xpos=-13, fadetime=0.4, isblock=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_388_mint_1#1$1",name2="avg_449_glider_1#8$1",focus=1)]
[name="薄绿"]那我先去训练了。你看完信要是有空,也来陪我训练吧。
[Character(name="avg_388_mint_1#1$1",name2="avg_449_glider_1#3$1",focus=2)]
[name="蜜莓"]好的!
[Dialog]
[playsound(key="$d_gen_walk_n")]
[Character(name="char_empty",name2="avg_449_glider_1#3$1",fadetime=1)]
[Delay(time=2)]	
[Character(name="char_empty",name2="avg_449_glider_1#13$1")]
[Delay(time=0.5)]	
[Character(fadetime=1.5)]
[playsound(key="$d_avg_paper2")]
[Delay(time=2)]	
亲爱的佐伊:
近况如何?
我和卡尔都去给矿业公司投递了简历,猜猜谁被录用了?
答案是我们两个!我简直不敢相信!
为了庆祝,我们出去好好吃了一顿。卡尔选了一家叙拉古风味馆子,味道不错,下次你来的时候我们带你去。
入职体检我们也都做过了,我和卡尔都没感染矿石病,我之前的症状也完全好了。
非常感谢你当时的努力,真的非常感谢。
代我向你母亲问好!!
爱你的莉迪亚
又及:卡尔的爸爸来看他了,给他带了一些家乡菜。
马丁森先生说,罗德岛干员给大家送来矿石病检测设备,又做了几场培训之后,大家吵了好几天。
最后允许感染者和家属住在紧靠村子的地方,不用再搬到密林里去了。
他还问我们要不要回去,卡尔拒绝了。
就算卡尔同意,我也不打算回去了,永远不。
[Character(name="avg_449_glider_1#13$1")]
[name="蜜莓"]......
[name="蜜莓"]我应该,也不必回去了吧。
[Character(name="avg_449_glider_1#14$1")]
[name="蜜莓"]他们......还是迈出了至关重要的一步,最终一定会放下偏见的。
[name="蜜莓"]一定会的。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]

掠风

没有如愿收到入职通知的掠风回到了家,老工厂仍然在迟缓地运行着,里面的工人仍旧期待着自己的未来。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 老工厂里的一支舞
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_black")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[Subtitle(text="本品用于治疗慢性失眠,可促进入睡和增加总睡眠时间。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="使用本品前,应遵从医师或药师的指导,若有任何问题应询问医师或药师。", x=280, y=370, alignment="center", size=24, delay=0.04, width=800)]
[Subtitle(text="停用本品后前几晚较难入睡属正常现象,通常在1—2晚后消失,若此情况持续,请联络医师。", x=280, y=370, alignment="center", size=24, delay=0.04, width=800)]
[subtitle]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_indoor_u",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]	
周一
[Dialog]
[playsound(key="$dooropenquite")]
[Character(name="avg_433_windft_1#8$1",fadetime=1.5)]
[Delay(time=2)]	
[Character(name="avg_433_windft_1#8$1")]
[name="小甘特"]爸、妈,我回来了......
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]欸,您是......?
[Character(name="avg_npc_006")]
[name="老工人"]嚯。
[name="老工人"]老甘特的儿子,就是你这小子?
[name="老工人"]怪不得还要我跑一趟。
[name="老工人"]看看你这眼睛一刻也离不开终端的样子,这洗衣机交给你来修,衣服干了也不一定能修好。
[Character(name="avg_npc_006",name2="avg_433_windft_1#8$1",focus=2)]
[name="小甘特"]我是在等招聘邀请......
[Character(name="avg_npc_006",name2="avg_433_windft_1#8$1",focus=1)]
[name="老工人"]哼。
[name="老工人"]像你这样的年轻人都想去外面,剩下我们一帮老东西在这里,家里东西坏了,又要花大价钱请外面的人再回来修。
[name="老工人"]怪事。
[name="老工人"]还好有我在。
[Dialog]
[playsound(key="$swordtsing1")]
[CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=20, randomness=70, fadeout=true, block=true)]
[Character(name="avg_npc_006",name2="avg_433_windft_1#4$1",focus=2)]
[name="小甘特"]哎,您的扳手掉了!
[Character(name="avg_npc_006",name2="avg_433_windft_1#4$1",focus=1)]
[name="老工人"]别在那边愣着了,过来搭把手。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]哎哎,来了。
[Dialog]
[Character(name="avg_npc_006",name2="avg_433_windft_1#4$1")]
[characteraction(name="right", type="move", xpos=-5, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="right", type="move", xpos=5, fadetime=0.2, block=true)]
[CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=20, randomness=70, fadeout=true, isblock=false)]
[Blocker(a=0, fadetime=0.5, block=true)]
[Character(name="avg_npc_006",name2="avg_433_windft_1#4$1",focus=2)]
[name="小甘特"]啊......撞到柜子了......
[Character(name="avg_npc_006",name2="avg_433_windft_1#4$1",focus=1)]
[name="老工人"]冒冒失失的,能做成什么......
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=2)]
[name="小甘特"]唉......
[Dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_001",name2="avg_npc_002",fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_npc_001",name2="avg_npc_002",focus=1)]
[name="邻居A"]哎?小甘特回来了?
[Character(name="avg_npc_001",name2="avg_npc_002",focus=2)]
[name="邻居B"]老乔恩!那我家的门锁就不用辛苦你跑一趟了,有空让小甘特来就好!
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=2)]
[name="小甘特"]我......
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=1)]
[name="老工人"]喂,你嫌我手不利索了?
[name="老工人"]我说,就算它抖得像筛糠,我也能修好你那个旧锁!
[character(name="avg_npc_002")]
[name="邻居B"]哎——这不减轻您负担嘛!
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=1)]
[name="老工人"]......这小子的手艺我看不上。
[name="老工人"]你等着,我忙完这个,还是我去。
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=2)]
[name="小甘特"]乔恩爷爷,修锁我可以的,要不然还是——?
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=1)]
[name="老工人"]老甘特的崽,我说,别看不上我们这群老东西。
[Character(name="avg_npc_006",name2="avg_433_windft_1#4$1",focus=2)]
[name="小甘特"]唉......乔恩爷爷,我没有啦。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]您等下,我放下东西,就来帮您。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
周二
[Dialog]
[playsound(key="$doorknockquite")]
[Delay(time=0.51)]	
[Character(name="avg_433_windft_1#1$1",fadetime=1)]
[Delay(time=2)]	
[Character(name="avg_npc_001",name2="avg_433_windft_1#1$1",focus=1)]
[name="邻居A"]小甘特,今天也来了啊。
[Character(name="avg_npc_001",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]嗯......毕竟答应了您来修东西。
[name="小甘特"]威廉叔,我想问一下,这里放的这个......悬挂小玩具是什么?
[Character(name="avg_npc_001",name2="avg_433_windft_1#1$1",focus=1)]
[name="邻居A"]这个啊。
[name="邻居A"]当年我老婆生了孩子,我们两个人却都忙着,没时间陪孩子玩,只好在这里用弹簧挂上一个小玩具。
[name="邻居A"]每次我中途回来,拿东西,关上柜门的时候,这个小玩意就能弹着弹着晃荡很久,我的女儿就一直抓着它玩。
[name="邻居A"]为了让它多晃荡一会儿,我每次关门的力气就会很大。时间久了,也养成习惯了。
[name="邻居A"]现在她都出去工作了,我这个习惯却没改过来......也好几年都舍不得买车票出去看她了。
[name="邻居A"]但看着这个小东西就和看到她一样,嘿嘿,所以,只能每隔不久就找人来修修。
[Character(name="avg_npc_001",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]稍等一下,威廉叔,我在这里再多上一点润滑油。
[Character(name="avg_npc_001",name2="avg_433_windft_1#10$1",focus=2)]
[name="小甘特"]这里也可以再加一个小小的减震装置,它的使用寿命就能延长许多。
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Delay(time=1)]	
[Character(name="avg_npc_001",name2="avg_433_windft_1#10$1",focus=1)]
[name="邻居A"]唉,说到底,还是我的老毛病。
[name="邻居A"]不过,我和老婆留在这里,也过得挺好,对吧!
[Dialog]
[character]
[playsound(key="$swordtsing1")]
[CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=20, randomness=70, fadeout=true, block=true)]
[Character(name="avg_npc_006",fadetime=1)]
[Delay(time=1.5)]	
[character]
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]乔恩爷爷,您的螺丝刀掉了!
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=2)]
[name="老工人"]......小子。
[name="老工人"]你质疑我原本的修改?
[Character(name="avg_433_windft_1#4$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]没有没有!
[name="小甘特"]只是这样能用得更久一点,您也不用经常来修!
[Character(name="avg_433_windft_1#4$1",name2="avg_npc_006",focus=2)]
[name="老工人"]......眼睛倒灵光。
[name="老工人"]你还能看出来这些?
[Character(name="avg_433_windft_1#1$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]我小的时候也去过工厂帮忙嘛。
[name="小甘特"]我偷偷地干点活,爸妈拿的工资就多一点,学费就能快点攒够。
[name="小甘特"]就是那条最大的流水线,您那时或许还见过我。
[Character(name="avg_433_windft_1#1$1",name2="avg_npc_006",focus=2)]
[name="老工人"]你小时候?
[name="老工人"]哼......小子,你小时候,我这双手可不是拿这些工具的......
[Character(name="avg_npc_001")]
[name="邻居A"]那是,老乔恩之前——
[Character(name="avg_433_windft_1#1$1",name2="avg_npc_006",focus=2)]
[name="老工人"](猛吸一口烟)
[name="老工人"]咳......!
[character]
[name="终端"]嘀。
[Character(name="avg_433_windft_1#4$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]!
[name="小甘特"]“约翰老妈为您提供......”
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]啊......是广告。
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=2)]
[name="老工人"]小子,我们现在在干活,别愣神。
[Character(name="avg_433_windft_1#8$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]嗯,好的......
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_windows",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
周三
[Character(name="avg_npc_002")]
[name="邻居B"]老乔恩,腿脚最近怎么样,手还痛得厉害吗?
[Character(name="avg_npc_006")]
[name="老工人"]咳,不好不坏。
[name="老工人"]小子,你昨天表现得还行,今天上手修一个给我看看。
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]哎,好的。
[Dialog]
[characteraction(name="middle", type="move", xpos=-15, fadetime=0.5, isblock=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[characteraction(name="middle", type="move", xpos=15, fadetime=0.5, isblock=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[name="小甘特"]您这把锁......都朽成这样了,即便修好过不了多久还会再坏掉。
[name="小甘特"]您怎么不干脆买把新的?
[Character(name="avg_npc_002")]
[name="邻居B"]嗨,你好几年没回来了,不知道。
[name="邻居B"]我媳妇去外面的移动城市打工了,她说她要挣上一大笔钱,做出点事业再回来。
[name="邻居B"]我留着这把旧锁,等她回来那一天,她当年带走的钥匙仍旧能打开这扇门。
[name="邻居B"]我要是换了锁,她那么远,信使送信的花费高,寄东西花费更高。
[name="邻居B"]寄把钥匙,不划算,再往多了寄......我在这里,又有什么可给她的?就算有,在邮费上花这么大笔钱,她收到了只会骂我。
[name="邻居B"]我就在这里,踏踏实实地做我的活,好好干就完了!总能干出个明天的,对吧!
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]......我明白了。
[name="小甘特"]不过梅森叔,根据钥匙,也是可以配锁的啊。
[Character(name="avg_npc_002")]
[name="邻居B"]太贵啦,太贵啦......
[name="邻居B"]做锁芯难,会的人也少,就算找到人了,做锁芯的价格......真有这点闲钱,我就存下来了。
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]不太好修呢......我先看看。
[Character(name="avg_npc_002")]
[name="邻居B"]小甘特你可是外面好大学毕业的,厉害着呢。
[Character(name="avg_npc_006")]
[name="老工人"]好大学毕业......
[name="老工人"](猛吸一口烟)
[name="老工人"]大家可是都有好前程!
[Dialog]
[character]
[name="终端"]嘀。
[Dialog]
[Character(name="avg_433_windft_1#1$1")]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[name="小甘特"](查看终端)
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]......
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=2)]
[name="老工人"]又分神了?
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]呼——毕竟现在是招聘旺季,很多公司都在招人。
[Character(name="avg_433_windft_1#8$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]......可惜,总是坏结果。
[Character(name="avg_npc_002")]
[name="邻居B"]别太担心,你这样的好小子,总会有好结果的。
[Character(name="avg_433_windft_1#8$1",name2="avg_npc_006",focus=2)]
[name="老工人"]小子,你就这么想去外面?
[Character(name="avg_433_windft_1#1$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]嗯。
[Character(name="avg_433_windft_1#9$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]学会新的,再带回来。
[Character(name="avg_433_windft_1#9$1",name2="avg_npc_006",focus=2)]
[name="老工人"]......挺好的。
[name="老工人"]别忘了本就行。
[Dialog]
[character]
[playsound(key="$swordtsing1")]
[CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=20, randomness=70, fadeout=true, block=true)]
[Delay(time=0.8)]	
[Character(name="avg_433_windft_1#4$1")]
[name="小甘特"]啊,您的螺丝刀又掉了!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_windows",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
周四
[Character(name="avg_npc_002")]
[name="邻居B"]小甘特!这是真的吗?
[name="邻居B"]你给我做了个新锁芯,厉害啊!
[Character(name="avg_433_windft_1#4$1")]
[name="小甘特"]欸......不难的。
[Character(name="avg_npc_006")]
[name="老工人"](默默抽烟)
[name="老工人"]......人老了,比不上年轻人了。
[Character(name="avg_npc_002")]
[name="邻居B"]老乔恩,从您到我们这修东西的第一天起,我还是头一次听您说这种话。
[stopmusic(fadetime=1)]
[Character(name="avg_npc_006")]
[name="老工人"](默默抽烟)
[name="老工人"]小子,你愿不愿意来帮我一个忙?
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]您说。
[Character(name="avg_npc_006")]
[name="老工人"]我家有架......旧钢琴。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=0.51)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[Character(name="avg_433_windft_1#4$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]嗬!
[name="小甘特"]这是架......好钢琴啊。
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]但感觉,您已经很久没有弹过它了?
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=2)]
[name="老工人"]嗯......
[Dialog]
[character]
[playMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.4)]
老工人打开琴盖,灰尘散在空气里。
被机油腐蚀到斑驳的手指按上琴键,钢琴发出走调喑哑的声音。
[Character(name="avg_npc_006")]
[name="老工人"]......
[name="老工人"]上次好好地弹它,已经是几十年以前的事了。
[name="老工人"]那个时候,我还坐在干干净净的宽敞屋子里,下面坐满了喜欢听我弹琴的人。
[Dialog]
[character]
老人用发颤的手弹出一段音符。
里屋窸窸窣窣传来布料摩擦的声音,一个苍老但充满喜悦的嗓音开口:
亲爱的,我听到了!你在弹钢琴吗?
[Dialog]
[Character(name="avg_npc_006")]
[name="老工人"]亲爱的,我的玛吉,你听到了?
[name="老工人"]那,快出来跳你最喜欢的舞吧。
[Dialog]
[character]
走调的音符在颤抖的手指下源源不断地流出,依稀能听出这是一支欢快的舞曲。
老妇人的手提起裙摆,挽出好看的形状,她踮起脚尖,跳起舞步。
看不出是什么舞种,也看不出任何学过的痕迹,但老人的眼中此刻流出蜜来,盯着他妻子的每一个小小的旋转。
小甘特下意识地屏住了呼吸,只是看着眼前这一幕。
[Character(name="avg_433_windft_1#1$1",name2="avg_npc_006",focus=2)]
[name="老工人"]为了治手,我后来找遍了医生。然后我放弃了。
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]您的手原来......
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=2)]
[name="老工人"]小子,这就和你好不容易去了外面找到了工作,结果上班第一天,你发现你脑子里的知识全没了,其他的还都记得一样。
[name="老工人"]你记得你付出的努力,你记得你的辉煌,你记得你的成就,可是什么都没了。
[name="老工人"]我的手坏了,我没法再按下琴键,也没办法,再看这架钢琴哪怕一眼。
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]怪不得您是那个表情,在我说您说不定见过我小时候在工厂偷偷干活的时候。
[Character(name="avg_433_windft_1#8$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]爸妈和我说过,大家其实都知道我在那里偷偷做工,厂里是不允许的,但大家都偷偷瞒下来了。
[Character(name="avg_433_windft_1#8$1",name2="avg_npc_006",focus=2)]
[name="老工人"]......他们也帮我瞒下来了。
[name="老工人"]我没办法继续弹琴,签约的公司来找我交违约金,我拿不出那么多钱——
[name="老工人"]谁知道他们藏了那么多条条款款,这几乎是我一辈子往死里弹琴才能挣到的数目。
[name="老工人"]我在这里,一次又一次地在仓库各个角落里躲过了那群人,然后,我遇到了玛吉。
[name="老工人"]她帮我找藏身的地方,偷偷拿饭给我,还告诉我外面的夕阳有多好看。
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]那这架钢琴......
[Character(name="avg_433_windft_1#5$1",name2="avg_npc_006",focus=2)]
[name="老工人"]我前不久偷偷回去,从老仓库里把它翻出来了。
[name="老工人"]我以为我不会再弹琴了,但玛吉现在......耳朵出了问题。
[name="老工人"]我四处做工,接更多的活,就是想攒下钱。玛吉能听到的最后这段日子,我希望我能找人修好这架钢琴,每天弹给她。
[name="老工人"]小子......孩子,我不是......故意挤对你。我前几天说看不上你要自己来,只是怕,那点工钱......
[name="老工人"]抱歉......孩子,你能帮着我,修好这架钢琴吗?
[name="老工人"]我怕我们等不起了。
[Character(name="avg_433_windft_1#8$1",name2="avg_npc_006",focus=1)]
[name="小甘特"]......我之前没有接触过乐器的修理......
[Dialog]
[Character]
[name="玛吉"]孩子,要是太为难,也没关系的。
[name="玛吉"]如果一直执着于修好这架琴,我怕我们都会变成乔恩最开始的样子。我和他说过很多次,现在,我们的现在才是最重要的。
[name="玛吉"]即便听不见钢琴声,我的脑子也还记得这曲调。并不是天塌下来了,我们还有很多种方式可以活。
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]不,我会学的,您放心,我会尽我最大的努力学的。
[Character(name="avg_433_windft_1#8$1")]
[name="小甘特"]我刚刚只是在想......
[name="小甘特"]如果是我,经历了和您还有乔恩爷爷一样的事情,我恐怕......做不到像您现在一样去生活。
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]在发现手无法再弹钢琴的那一刻,还有听不见的那一刻,我可能就会放弃自己之前的生活目标了吧......
[name="小甘特"]我很难想象自己要怎样才能坚持下去。
[Character(name="avg_433_windft_1#8$1")]
[name="小甘特"]但刚才的那幅场景......很震撼。
[Dialog]
[Character]
小甘特看着面前两位老人脸上由于激动沁出的一层薄薄汗珠。
[Character(name="avg_433_windft_1#9$1")]
[name="小甘特"]可能有些冒犯,但是......如果一颗残损的星星也能在夜空里继续放出光芒,我为什么不能做到?
[Character(name="avg_npc_006")]
[name="老工人"]孩子,拜托你了。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=0.51)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
周五
[Character(name="avg_npc_006")]
[name="老工人"]调音可以让我来,只是这些零件......有几个弦槌已经不随着琴键运动了。
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]我看看......应该是这边杠杆轴架的问题。
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="middle", type="move", xpos=-10, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="middle", type="move", xpos=10, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[name="小甘特"]乔恩爷爷,有弯嘴的钳子吗?我试试调整一下这里的螺丝。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Character(name="avg_npc_006")]
[name="老工人"]给,新的弹簧。
[Character(name="avg_433_windft_1#10$1")]
[name="小甘特"]对——装在这里,这个......是叫弦槌吗?它就能立马弹回去——这是您要的效果吗?
[Character(name="avg_npc_006")]
[name="老工人"]对,没错!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Character(name="avg_npc_006")]
[name="老工人"]孩子,我先......歇一歇,你稍等等,晚餐请留下来和我们一起吃吧。
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]......
[Character(name="avg_433_windft_1#8$1")]
[name="小甘特"](玛吉奶奶......最终还是会失去自己的听力吧。)
[name="小甘特"](我们就算修好了钢琴,又能维持多久呢?)
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Character(name="avg_npc_006")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="老工人"]亲爱的,我的玛吉,你听到了?
[name="老工人"]那,快出来跳你最喜欢的舞吧。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Character(name="avg_433_windft_1#8$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[name="小甘特"](如果这个结果注定无法改变,我就算修好了钢琴,对他们还是没有什么太大的帮助吧。)
[name="小甘特"](要是能让玛吉奶奶看到钢琴曲的话......)
[Dialog]
[stopmusic(fadetime=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=0.51)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]羽兽身上最轻软的绒毛,不会影响到琴弦的发音。
[Character(name="avg_433_windft_1#7$1")]
[name="小甘特"]把外设装置加在这里,也不会影响到共鸣腔的音色。
[name="小甘特"]不知道他们喜不喜欢这样的颜色,但玛吉奶奶那天穿的裙子就是这种湖蓝。
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]找到同样的染料可真不是简单事,我也不知道我的审美......嗯,不过羽毛和丝带,应该不会有人不喜欢的吧?
[character]
[Dialog]
小甘特试探着按下几个琴键,琴弦的振动通过一个精巧细致的装置传到外层系着的羽毛和丝带上,颤出好看的弧度。
初升阳光从外面的窗户漏进来,照在钢琴上。
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]呼——
[name="小甘特"]我这样自作主张,他们会喜欢吗?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=0.51)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
周六
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]您要不要试试看?
[Character(name="avg_433_windft_1#8$1")]
[name="小甘特"]我并没有改变它任何原有的设置,如果不想要,这个外层装置也可以很方便地拆除。
[name="小甘特"]......抱歉,这是我昨晚突然的想法,自己也就这么做了,没有和您商量......
[Character(name="avg_npc_006")]
[name="老工人"](按下琴键)
[name="老工人"]不,孩子......这很漂亮。
[name="老工人"]你是特意把这些布带的颜色也选成了湖蓝吗?
[name="老工人"]玛吉的眼睛就是这个颜色......
[name="老工人"](弹出一首曲子)
[name="老工人"]今天的工厂灯火通明♪
[name="老工人"]像昨天傍晚我说爱你时的夕阳♪
[Dialog]
[character]
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.4)]
[name="玛吉"]亲爱的,我能听到,你在弹这首曲子......是我之前每天下工时都会唱的。
[name="玛吉"]我走在工厂里,你跟在我的后面,就像这样......
[name="玛吉"](跳起轻巧的步子)
小甘特感觉自己似乎看到了几十年前两人的模样。
乔恩穿着礼服,玛吉踏着舞步,琴键流淌出乐声,裙摆在工厂中旋转。
[Character(name="avg_433_windft_1#1$1")]
[name="小甘特"]......
[Character(name="avg_433_windft_1#2$1")]
[name="小甘特"](......我是不是终于做成了一件事?)
[Dialog]
[character]
老人换了一首精巧的曲子。
[Character(name="avg_npc_006",name2="avg_433_windft_1#2$1",focus=1)]
[name="老工人"]孩子,你在想什么呢?
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=2)]
[name="小甘特"]......我在想......明天,要不要,我可以直接去工厂里,我脑子里想了很久的,那条流水线......
[name="小甘特"]啊,抱歉,有点语无伦次。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]我在想,我或许可以去工厂帮大家改造那条流水线——就是我爸爸妈妈一直以来工作的那条。
[name="小甘特"]我做过那个活,每天就坐在自己的位子上,盯着眼前那条传输带,抬手,翻转,放下,检查质量是否合格——效率很低,而且很累人。
[name="小甘特"]我想了很久了,我想改造它,就明天。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=1)]
[name="老工人"]你不是在等外面公司的招聘邀请吗?
[name="老工人"]你帮工厂改流水线,是要在这里待着了吗?工厂老板那边......
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]没有,外面的公司我还在等,我还是想出去。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=1)]
[name="老工人"]那你......?
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]乔恩爷爷,我很早之前就有改造这个工厂的想法了。
[Character(name="avg_npc_006",name2="avg_433_windft_1#9$1",focus=2)]
[name="小甘特"]或者说,这就是支撑我一直以来往上爬的根本想法。
[Character(name="avg_npc_006",name2="avg_433_windft_1#9$1",focus=1)]
[name="老工人"]......我以为你们这群年轻人出去,只是想用自己更灵光的脑子挣更多钱,出去以后,谁还会在乎这里这帮老东西的死活。
[name="老工人"]孩子,你和很多人都不一样。
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=2)]
[name="小甘特"]乔恩爷爷,我也没什么不一样......
[Dialog]
[character]
老人停下了弹琴的手。
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=2)]
[name="小甘特"]我想赚很多钱,我想往上走,去最好的公司,这就是我最想做的事,我也怨恨抢走我机会的人,我就是这样一个普通的人。
[name="小甘特"]但是......在修锁的时候,梅森叔说他不换锁的原因,是为了让妻子回来时还能用自己带走的钥匙打开家门。我听过很多类似的话——
[Character(name="avg_npc_006",name2="avg_433_windft_1#8$1",focus=2)]
[name="小甘特"]“爸爸已经吃过了,你和妈妈吃就好。”“妈妈这条裤子没穿几年,它现在还很时髦呀。”
[name="小甘特"]我知道,我们都只是没有选择,只好这样说,让自己觉得好受一点罢了......
[name="小甘特"]我一开始的想法,不过是学会一点技术,让工厂里的流水线轻松些。
[name="小甘特"]让我的爸妈轻松些,我们能赚更多的钱,就可以不用继续住在小屋子里。
[Character(name="avg_npc_006",name2="avg_433_windft_1#8$1",focus=1)]
[name="老工人"]孩子,你现在还能记着这些,就已经就很不一样了。
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=2)]
[name="小甘特"]我突然觉得,难道就因为我现在没能收到外面公司的录用通知,我就要否定自己一直以来做成的事,不去帮助大家吗?
[Character(name="avg_npc_006",name2="avg_433_windft_1#5$1",focus=1)]
[name="老工人"](默默吸烟)孩子,想岔了是一件很正常的事。
[name="老工人"]如果没有玛吉,我可能早就在某个地方一个人死去了吧。
[Character(name="avg_npc_006",name2="avg_433_windft_1#7$1",focus=2)]
[name="小甘特"]......我太执着于这个目标的中间阶段了,所以前几天回来的时候,一直是......那个样子。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]明明很简单的问题,我却把自己困住了。
[Dialog]
[character]
小甘特自嘲地笑笑,但眼睛闪闪发光。
[Character(name="avg_npc_006",name2="avg_433_windft_1#9$1",focus=2)]
[name="小甘特"]但或许我改完那几条流水线,威廉叔就能有钱买车票去看自己的女儿,梅森叔就有底气给他在外面的妻子寄去新的钥匙和更多的东西。
[Dialog]
[character]
小甘特呼出了一口气。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=2)]
[name="小甘特"]乔恩爷爷,这几天我可能不能跟着您一起修东西了,但一旦工厂那边的事结束,我就会再来找您的。
[Character(name="avg_npc_006",name2="avg_433_windft_1#1$1",focus=1)]
[name="老工人"]好孩子......
[Dialog]
[character]
玛吉听不清二人在说些什么,她正趴在窗台看夕阳,直到老乔恩再次弹起钢琴,她快活地转过了头。
她上前拉起小甘特的双手。
[name="玛吉"]孩子,别在一旁站着了。
[name="玛吉"]来吧,趁我还能听到这钢琴声,趁我这把老骨头还能跳起来,趁现在夕阳正好看。
[name="玛吉"]为什么不来一起跳支舞呢?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_indoor_u",screenadapt="showall")]
[Delay(time=0.51)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_433_windft_1#9$1",fadetime=1.5)]
[delay(time=2)]
[Character(name="avg_433_windft_1#9$1")]
[name="小甘特"]今天的工厂灯火通明♪
[name="小甘特"]像昨天傍晚我说爱你时的夕阳♪
[Dialog]
[character]
[name="终端"]嘀。
[name="终端"]嘀嘀。
[Dialog]
[Character(name="avg_433_windft_1#4$1")]
[name="小甘特"]我的终端怎么落在家里了?
[Character(name="avg_433_windft_1#5$1")]
[name="小甘特"]十五条未读消息,全是广告......上次查看消息时间......三天前?
[name="小甘特"]......
[Character(name="avg_433_windft_1#8$1")]
[name="小甘特"]......我有这么久没有看终端上的消息了吗?
[Character(name="avg_433_windft_1#9$1")]
[name="小甘特"]啊......哈哈。
[Character(name="avg_433_windft_1#10$1")]
[name="小甘特"]天上的星星好亮啊。
[Character(name="avg_433_windft_1#9$1")]
[name="小甘特"]明天我又要去修些什么呢?
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[character(fadetime=1.5)]
[delay(time=1)]
小甘特躺在床上,一整天的维修让他胳膊酸痛。
他看着天花板,上面的墙皮斑驳脱落。
他闭上眼睛,很快就进入了睡眠。
梦里,在几年后,他接手了工厂,所有人都穿上了干净的制服,戴上了宣传图纸里画着的那种结实的防护帽,住在温暖宽敞的房屋里。
他满足地翻了一个身,一挥手,打落了放在床边的药瓶。
[name="终端"]嘀。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]

洛洛

伦蒂尼姆一个落雪的傍晚,罗谢尔正等着父亲带着公司发的六百镑补偿金回家。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 六百镑
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_black")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[Subtitle(text="雪一直下着,不大,但很黏稠。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="没人知道这场雪会下到什么时候。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_offce",screenadapt="coverall")]
[Delay(time=1)]
[playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Character(name="avg_npc_020",name2="avg_npc_081",fadetime=1)]
[Delay(time=1.5)]
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"]拿着,赶紧走。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=2)]
[name="憔悴的工人"]我点了数额就走。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"]总共六百镑,你摆什么谱?再说联合源石工业这么大的集团,还能欠你一个人的?
[Character(name="avg_npc_020",name2="avg_npc_081",focus=2)]
[name="憔悴的工人"]我点了数额再走。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"]你爱怎么着怎么着吧,我也不急在这一时。
[name="公司代表"]铁路废线快两年,你是最后一个签补偿金清算合同的。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=2)]
[name="憔悴的工人"]......五八,五九,六十。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"](长长的叹息声)
[name="公司代表"]这事总算是结了。
[name="公司代表"]合同你签好了,钱你也点清了,现在你和公司没关系了。出去吧。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=2)]
[name="憔悴的工人"]......
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"]我们马上下班,你还磨蹭什么?
[Character(name="avg_npc_020",name2="avg_npc_081",focus=2)]
[name="憔悴的工人"]我只是在想。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"]想什么,钱?多一个便士也没有。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=2)]
[name="憔悴的工人"]我只是在想公司当年许诺的那些东西。
[name="憔悴的工人"]电影院,公共浴室,托儿所,车间里的盐汽水。有些实现了,有些没实现。
[name="憔悴的工人"]但我以前想,已经有的,总不会再变了吧。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"]你爱想回家想去,赶紧走。
[Character(name="avg_npc_020",name2="avg_npc_081",focus=2)]
[name="憔悴的工人"]公司向你许诺的是什么?
[Character(name="avg_npc_020",name2="avg_npc_081",focus=1)]
[name="公司代表"]......
[name="公司代表"]......出去,算我求你,出去。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="27_g10_lightinduarea_street_n",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]	
街灯年久失修,一半已经不亮,另一半无力地闪着,反衬得商业区方向的雪夜一片刺眼的橘黄。
[Dialog]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_npc_081",fadetime=1.5)]
[delay(time=2.5)]
[character(name="avg_npc_081",focus=-1)]
[name="???"]站住。
[Dialog]
工人充耳不闻,还要往前迈步,但一柄小刀已经抵在他的腰间。
[Dialog]
[character(name="avg_npc_081",focus=-1)]
[name="劫匪"]钱拿出来。
[character(name="avg_npc_081",focus=1)]
[name="憔悴的工人"]我没钱。
[character(name="avg_npc_081",focus=-1)]
[name="劫匪"]我知道你刚得了一笔钱。拿出来。
[character(name="avg_npc_081",focus=1)]
[name="憔悴的工人"]......
[character(name="avg_npc_081",focus=-1)]
[name="劫匪"]别磨蹭。
[character(name="avg_npc_081",focus=1)]
[name="憔悴的工人"]你是机务段哪个车间的?检修车间?
[character(name="avg_npc_081",focus=-1)]
[name="劫匪"]你怎么知——
[name="劫匪"]——不对,别他妈跟个领导似的问这问那,钱拿出来,别逼我动手!
[character(name="avg_npc_081",focus=1)]
[name="憔悴的工人"]聊两句行吗?你要是真有过不去的坎,我借你。
[character(name="avg_npc_081",focus=-1)]
[name="劫匪"]借?你当我没借过?现在这光景,谁肯借一个病人钱?
[name="劫匪"]就算你借我,我还得上吗?
[character(name="avg_npc_081",focus=1)]
[name="憔悴的工人"]可以等你——
[character(name="avg_npc_081",focus=-1)]
[name="劫匪"]别废话了!
[name="劫匪"]我数到三,要钱还是要命,你想好了。
[name="劫匪"]一......二......
[name="劫匪"]......
[name="劫匪"]............三!
[character(name="avg_npc_081",focus=-1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="劫匪"]我已经数到三了,你别逼我!
[character(name="avg_npc_081",focus=-1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="劫匪"]我的肺已经烂了,我这条命不值钱!我真捅得下去!
[character(name="avg_npc_081",focus=-1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="劫匪"]把钱拿出来!
[character(name="avg_npc_081",focus=-1)]
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="劫匪"]快点!!
[Dialog]
[character(name="avg_npc_081",focus=-1)]
见工人毫无反应,劫匪将手中的刀往前送了送,割开了工人的衣服。
[Dialog]
[PlaySound(key="$knifegore", volume=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)]
捅破什么东西的感觉传到手上,劫匪的刀尖却触电般往后缩了几寸。
[character(name="avg_npc_081",focus=-1)]
[name="劫匪"]你——
[Dialog]
[character(name="avg_npc_081",focus=-1)]
劫匪的话尚未说出口,工人从怀中掏出不甚厚实的信封,隔着自己的肩膀递了过去。
[Dialog]
[character(name="avg_npc_081")]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="middle", type="move", xpos=-10, fadetime=0.5, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[characteraction(name="middle", type="move", xpos=10, fadetime=0.5, block=true)]
[delay(time=1)]
[character(name="avg_npc_081")]
[PlaySound(key="$d_avg_punch02", volume=1)]
[characteraction(name="middle",type="move",ypos=-25,fadetime=0.3)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)]
[character(name="avg_npc_081",focus=-1)]
劫匪如临大赦,颤抖着手将信封夺过。等到工人转过身时,歇斯底里的劫匪已经连同补偿金消失在了黑夜里。
[Dialog]
[character(name="avg_npc_081")]
[characteraction(name="middle",type="move",ypos=25,fadetime=1.5)]
[Delay(time=1.8)]
[character(name="avg_npc_081",focus=-1)]
六百镑。
[Dialog]
[character(name="avg_npc_081")]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[delay(time=2.5)]
工人站了一会儿,慢慢走到马路边,在裤兜里摸了半天,摸出一根烟来,用仅剩的一根火柴点上了。
他深深吸一口烟,仿佛醉了一样蹲下去。
一点红光在黑暗中明灭。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2.5, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_snowconutryinside",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]	
[playsound(key="$dooropenquite")]
[character(name="avg_npc_081",fadetime=1.5)]
[delay(time=2)]
[name="憔悴的工人"]罗谢尔,我回来了。
[name="憔悴的工人"]罗谢尔?
[name="憔悴的工人"]罗谢尔·洛克威尔!
[name="憔悴的工人"]跑哪去了?天黑了,又下着雪,我得找她去——
[Dialog]
[character]
[playsound(key="$d_gen_walk_n")]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[character(name="avg_4040_rockr_1#8$1",fadetime=1.5)]
[delay(time=2)]
[name="罗谢尔"]......爸爸。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]怎么这么晚才回家?
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]我听邻居说......
[name="罗谢尔"]说你被......抢了。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]......
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]是真的吗?
[Dialog]
[Character]
父亲轻轻点了点头。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#3$1",focus=2)]
[name="罗谢尔"]我刚刚到他们说的地方去,那里已经一个人都没有了。
[name="罗谢尔"]是谁抢了你?
[character(name="avg_npc_081",name2="avg_4040_rockr_1#3$1",focus=1)]
[name="憔悴的工人"]......
[character(name="avg_npc_081",name2="avg_4040_rockr_1#10$1",focus=2)]
[name="罗谢尔"]其他区的劫匪不会到我们这儿来的,一定是轻工业区的人,不会错的。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#3$1",focus=2)]
[name="罗谢尔"]他甚至还知道你今天领补偿金!
[name="罗谢尔"]我一定要让他被抓起来——
[character(name="avg_npc_081",name2="avg_4040_rockr_1#3$1",focus=1)]
[name="憔悴的工人"]罗谢尔,算了。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#4$1",focus=2)]
[name="罗谢尔"]算了?
[character(name="avg_npc_081",name2="avg_4040_rockr_1#4$1",focus=1)]
[name="憔悴的工人"]我和他稍微说了几句话,他也是没办法。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#3$1",focus=2)]
[name="罗谢尔"]爸爸!
[name="罗谢尔"]他要是来好好商量,我们怎么可能不借给他?可这是抢劫啊!
[name="罗谢尔"]万一他狠下心去,你——
[character(name="avg_npc_081",name2="avg_4040_rockr_1#3$1",focus=1)]
[name="憔悴的工人"]他下不去手的。
[name="憔悴的工人"]真下得去手的人,会直接在背后用榔头敲人脑袋,几个月前那人就是那么干的。
[Dialog]
[character(name="avg_npc_081",name2="avg_4040_rockr_1#4$1",focus=2)]
[characteraction(name="right", type="shake", power=5, times=1, fadetime=0.2, block=true)]
罗谢尔打了个寒噤。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#4$1",focus=1)]
[name="憔悴的工人"]他身体实在太糟,现在这种时候,也没人愿意借他钱,他才不得不抢。
[name="憔悴的工人"]大家都是工友,他只是一时糊涂。等到光景好起来......
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]真的会有那一天吗?
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]会有的。
[name="憔悴的工人"]忘了吗?几年前你过生日,机务段的所有人一起给你用边角料造了一架无人机,还能飞的。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#1$1",focus=2)]
[name="罗谢尔"]我当然记得。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#1$1",focus=1)]
[name="憔悴的工人"]不光机务段,其实整个轻工业区的人都是一家人。
[name="憔悴的工人"]他一定会还的。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]可是......
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]怎么,信不过爸爸?
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]不,不是不信,是今天下午,克拉克阿姨来央求我们借一点吃的,他们家揭不开锅了。
[name="罗谢尔"]他们家有五个孩子的,你知道。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]......我知道。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]我以为你晚上会带补偿金回来,就把一整条面包......全给他们了。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]......
[Dialog]
[Character]
两人相对无言。
多年前建成的房屋姑且保暖,只有窗缝里透进来的呜呜声提醒他们,窗外的雪越发大了,风也刮了起来。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#1$1",focus=2)]
[name="罗谢尔"]我再去克拉克阿姨家问问,看看他们还有没有吃剩的——
[character(name="avg_npc_081",name2="avg_4040_rockr_1#1$1",focus=1)]
[name="憔悴的工人"]这么大的风雪,别跑这一趟了。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]......
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]我明天再去街上转转,看看有没有厂子还要锅炉工。实在不行,我还可以做力工活。
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=2)]
[name="罗谢尔"]可你的腰......
[character(name="avg_npc_081",name2="avg_4040_rockr_1#8$1",focus=1)]
[name="憔悴的工人"]没事。哪个工人没点小伤小病?我这已经算好的了。
[name="憔悴的工人"]不用担心我,早点睡吧。
[Dialog]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="27_g9_lightinduarea_street_d",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
若干年后
[Dialog]
[playsound(key="$rungeneral")]
[character(name="avg_npc_398_1#1$1",fadetime=1.5)]
[delay(time=2.5)]
[name="自救军成员"]洛洛,这里还有一个伤员!
[character(name="avg_4040_rockr_1#5$1")]
[name="洛洛"]我来了——罗伯逊叔叔?!
[Character]
[name="罗伯逊"]......
[character(name="avg_npc_398_1#1$1")]
[name="自救军成员"]罗伯逊先生,还能站起来吗?
[Character]
[name="罗伯逊"](摇头)
[character(name="avg_npc_398_1#1$1")]
[name="自救军成员"]洛洛,我去拿担架,麻烦你看着他!
[Dialog]
[playsound(key="$rungeneral")]
[character(fadetime=1.5)]
[delay(time=2.5)]
[character(name="avg_4040_rockr_1#1$1")]
[name="洛洛"]罗伯逊叔叔,您还看到其他受伤的人了吗?
[Character]
[name="罗伯逊"]......
[character(name="avg_4040_rockr_1#1$1")]
[name="洛洛"]罗伯逊叔叔?
[Character]
[name="罗伯逊"](摇头)
[character(name="avg_4040_rockr_1#1$1")]
[name="洛洛"]没关系,你先别说话,坚持住,担架马上就来!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_barracks",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[character(name="avg_4040_rockr_1#1$1",name2="avg_npc_398_1#1$1",focus=2)]
[name="自救军成员"]洛洛,我算搞明白萨卡兹这次当街打人的原因了。
[character(name="avg_4040_rockr_1#1$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]所以到底怎么回事?
[character(name="avg_4040_rockr_1#1$1",name2="avg_npc_398_1#1$1",focus=2)]
[name="自救军成员"]他们在轻工业区搞了个“工作禁令”。
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]工作也能禁?!
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=2)]
[name="自救军成员"]除了去他们占领的工厂做工,其余的雇佣关系全都被禁止了。
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]这不就是把人逼进他们的工厂里,把不愿给他们工作的人活活饿死吗?
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=2)]
[name="自救军成员"]没错。
[name="自救军成员"]这些人被打,就是因为被萨卡兹发现他们在给非萨卡兹打零工。
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]那些家里没人的老弱病残呢?
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=2)]
[name="自救军成员"]你觉得他们会管?
[character(name="avg_4040_rockr_1#3$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]这群魔族佬!
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"](深呼吸)
[character(name="avg_4040_rockr_1#1$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]你去照顾那些伤得轻的人吧,我们的药还有,省着点用就行。
[name="洛洛"]我去照顾罗伯逊叔叔,他的情况......不太好。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[playsound(key="$d_gen_walk_n")]
[character(name="avg_4040_rockr_1#12$1",fadetime=1.5)]
[delay(time=2)]
[name="洛洛"]罗伯逊叔叔,这是下午的药。
[name="洛洛"]能坐起来吗?
[Character]
[name="罗伯逊"]......
[character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]罗伯逊叔叔?
[Character]
[name="罗伯逊"]......
[character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]罗伯逊叔叔,该吃药了——
[character(name="avg_4040_rockr_1#5$1")]
[name="洛洛"]等等,上午的药你也没吃?
[Character]
[name="罗伯逊"]照顾我......干什么?
[character(name="avg_4040_rockr_1#1$1")]
[name="洛洛"]嗯?
[character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]只要是伦蒂尼姆工人中的一员,我们就一定会照顾你。
[character(name="avg_4040_rockr_1#6$1")]
[name="洛洛"]更何况爸爸跟我说过,我们轻工业区的都是一家人。
[character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]你又是铁路机务段的——
[Dialog]
[Character]
[playsound(key="$d_avg_clothmovement")]
[delay(time=1)]
罗伯逊的手紧紧抓住床单,但洛洛并未看见。
[name="罗伯逊"]......人。
[character(name="avg_4040_rockr_1#1$1")]
[name="洛洛"]你说什么?
[Character]
[name="罗伯逊"]换......人。
[character(name="avg_4040_rockr_1#5$1")]
[name="洛洛"]换、换人?
[name="洛洛"]你是说,换个人照顾你?
[Character]
[name="罗伯逊"](点头)
[character(name="avg_4040_rockr_1#11$1")]
[name="洛洛"]......
[name="洛洛"]没关系的。
[character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]我这就去叫其他人来照顾你,但请你一定把药吃了,好吗?
[Character]
[name="罗伯逊"](闭上双眼)
[character(name="avg_4040_rockr_1#1$1")]
[name="洛洛"]罗伯逊叔叔!
[Character]
[name="罗伯逊"]......
[name="罗伯逊"](极轻微地点头)
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[character(name="avg_4040_rockr_1#1$1",name2="avg_npc_398_1#1$1",focus=2)]
[name="自救军成员"]洛洛,伤员们怎么样了?
[character(name="avg_4040_rockr_1#12$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]伤都好得差不多了,今天应该都可以回家。
[name="洛洛"]他们一走,我们也就该转移了。
[character(name="avg_4040_rockr_1#12$1",name2="avg_npc_398_1#1$1",focus=2)]
[name="自救军成员"]......是啊。
[name="自救军成员"]对了,刚才罗伯逊一直在敲床。
[name="自救军成员"]我给他端水送饭拿药他都摇头,也不是要上厕所。他病得说不出话,只是一个劲儿地敲床。
[name="自救军成员"]我猜他是要你过去。
[Dialog]
[character(name="avg_4040_rockr_1#4$1",name2="avg_npc_398_1#1$1",focus=1)]
[Delay(time=1.5)]
[character(name="avg_4040_rockr_1#10$1",name2="avg_npc_398_1#1$1",focus=1)]
[name="洛洛"]我马上去!
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[playsound(key="$rungeneral")]
[delay(time=2)]
洛洛快步走进帐篷,罗伯逊甚至还在无力地敲着床板。
直到他睁开眼,看到洛洛的身影,单调的敲击声才停息。
[Dialog]
[Character(name="char_empty")]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[characteraction(name="middle", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="middle", type="move", xpos=200, fadetime=2, block=false)]
[Character(name="avg_4040_rockr_1#8$1",fadetime=1.2)]
[delay(time=2)]
[name="洛洛"]罗伯逊叔叔,是要我过来吗?
[name="洛洛"]没事的,我来了,我在这里。
[character]
[name="罗伯逊"](轻轻拍了拍床)
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]要我......坐在床边?
[character]
[name="罗伯逊"]......
[Dialog]
[Delay(time=0.51)]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[Delay(time=1)]
几片木板拼起来的床铺,还没一个壮实些的人宽。
洛洛怕坐到罗伯逊,用手在床边探了探,却只能摸到坚硬的床板。
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]罗伯逊叔叔,我在这里。
[name="洛洛"]听说你现在已经在按时吃药了。
[Character(name="avg_4040_rockr_1#12$1",focus=-1)]
[name="罗伯逊"]......
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]这是好事呀。只有这样,你的伤才能好得......
[Character(name="avg_4040_rockr_1#12$1",focus=-1)]
罗伯逊的喉咙里发出含混的声响,不成话语,意思却很明确。
[Character(name="avg_4040_rockr_1#5$1")]
[name="洛洛"]也对,我说这些干什么呢?
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]要不然,我们聊聊以前的事吧。
[Character(name="avg_4040_rockr_1#12$1",focus=-1)]
[name="罗伯逊"]......
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]以前爸爸还在的时候,他常跟我说,铁路是轻工业区的血管。
[name="洛洛"]原料从铁路源源不断地运进工业区,进入车间和厂房,变成产品,再由铁路运出工业区,进入整个伦蒂尼姆,整个维多利亚......
[Character(name="avg_4040_rockr_1#11$1")]
[name="洛洛"]商品是血管中流淌的血液,而铁路工人则是组成铁路的......组成铁路的......那个词是——
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]对了,细胞。
[Character(name="avg_4040_rockr_1#6$1")]
[name="洛洛"]细胞亲密无间,齐心协力,血液才能畅通无阻,细胞才能从血液的交换中得到养分。
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]我想了想,对爸爸说,那么,火车经过时咣当咣当的声音,就是轻工业区的脉搏。
[Character(name="avg_4040_rockr_1#12$1",focus=-1)]
[name="罗伯逊"](喘息声)
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]爸爸想了想,夸我说得好。
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]后来,火车经过时,我一想到这些话,就觉得火车声不但不吵,反而像自己的心跳声一样,听着听着就能静下心来。
[Character(name="avg_4040_rockr_1#6$1")]
[name="洛洛"]咣当,咣当......
[Dialog]
[character]
洛洛轻轻模仿着火车的声音,罗伯逊安静地听着。
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]再后来,轻工业区的工厂一家接一家地关停,连铁路也废了线......
[Character(name="avg_4040_rockr_1#8$1",focus=-1)]
[name="罗伯逊"](吸气声)
[name="罗伯逊"]——咳、咳......
[Character(name="avg_4040_rockr_1#4$1")]
[name="洛洛"]罗伯逊叔叔?!
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]对不起,我说着说着就......
[Character(name="avg_4040_rockr_1#8$1",focus=-1)]
[name="罗伯逊"]......
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]不说伤心事了。
[name="洛洛"]对了,你看!
[Character(name="avg_4040_rockr_1#6$1")]
[name="洛洛"]这是我的无人机,我叫它洛克十一。
[name="洛洛"]十一的意思是, 从洛克一号开始,它已经是我的第十一代无人机了。
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]虽然是队长用各种东西拼的,比不上商店里卖的,但这里面也有我的想法,它们也帮了我好大的忙。
[name="洛洛"]自救军成立以来,要不是有这些无人机,我们可能已经被萨卡兹抓住了。
[name="洛洛"]这还得感谢你,感谢爸爸在机务段的同事们。
[Character(name="avg_4040_rockr_1#12$1",focus=-1)]
[name="罗伯逊"](急促的呼吸声)
[Character(name="avg_4040_rockr_1#12$1")]
[name="洛洛"]记得吗?我小时候过生日,机务段一起给我用各种边角料造了一架无人机,核心引擎还是你做的呢。
[name="洛洛"]我喜欢得不行。虽然那架无人机飞不高,但我一有空,就让它悬停在家里。
[name="洛洛"]我看着旋转的机翼,就会想,等我长大了,一定要造出更大、更好的无人机。
[name="洛洛"]这样爸爸就不用日夜守在锅炉旁边,罗伯逊叔叔也不用总是在检修的时候爬上爬下。
[Character(name="avg_4040_rockr_1#6$1")]
[name="洛洛"]大家和和睦睦地生活在一起,下班了一起出去,喝两瓶啤酒——
[Character(name="avg_4040_rockr_1#6$1",focus=-1)]
[name="罗伯逊"](含混不清的声音)
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]罗伯逊叔叔?
[Dialog]
[character]
罗伯逊的咳嗽声打断了洛洛的话。
洛洛在他眼角看到潮湿的痕迹。
[Character(name="avg_4040_rockr_1#4$1")]
[name="洛洛"]也不说这个了!我——
[Dialog]
[character]
罗伯逊再次尝试说话。他刚发出一点声音,又被剧烈的咳嗽打断了。
等胸口的痉挛稍微缓解一点,罗伯逊费力地抬起刚刚用来敲床的那只手,在怀中摸索起来。
摸索了许久,他最终掏出一个小塑料袋,里面是装得满满当当的钱。
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]钱......?
[name="洛洛"]是......给我的?
[Character(name="avg_4040_rockr_1#8$1",focus=-1)]
[CameraShake(duration=1.5, xstrength=0, ystrength=25, vibrato=1, randomness=0, fadeout=true, block=true)]
[name="罗伯逊"](点头)
[Character(name="avg_4040_rockr_1#4$1")]
[name="洛洛"]罗伯逊叔叔,这是你辛辛苦苦攒下来的钱,我不能收!
[Character(name="avg_4040_rockr_1#4$1",focus=-1)]
[name="罗伯逊"](拍了拍床板)
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]不行,罗伯逊叔叔,这钱我真的不能收。
[name="洛洛"]这样吧,我把钱暂时收起来,等找到你的家人之后再把钱还给他们——
[Character(name="avg_4040_rockr_1#8$1",focus=-1)]
[CameraShake(duration=1, xstrength=40, ystrength=0, vibrato=1, randomness=0, fadeout=false, block=true)]
[name="罗伯逊"](用力摇头)
[Character(name="avg_4040_rockr_1#4$1")]
[name="洛洛"]可是!
[Dialog]
[character]
罗伯逊浑浊的眼睛恳切地看着洛洛,但洛洛的坚决让他望而生畏。
他放弃了。
他想叹气,但他做不到。
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=0.5)]
[Delay(time=1)]
他缓了口气,再次把手伸入怀中,这次掏出来的,是一个污迹斑斑的信封。
[Character(name="avg_4040_rockr_1#5$1")]
[name="洛洛"]信封......信?
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]没问题,信我一定带到,只是这个钱——
[Character(name="avg_4040_rockr_1#8$1",focus=-1)]
[CameraShake(duration=0.8, xstrength=5, ystrength=5, vibrato=30, randomness=90, fadeout=false, block=true)]
[name="罗伯逊"](用力敲击床板)
[Character(name="avg_4040_rockr_1#8$1")]
[name="洛洛"]......你不是这个意思?
[Dialog]
[PlaySound(key="$d_avg_paper1", volume=1)]
[Delay(time=0.51)]
洛洛把信封翻了过来,上面草草写着几个陈旧的字,很久以前就已经被汗水洇开:
[Character(name="avg_4040_rockr_1#9$1")]
洛克威尔,补偿金600镑。
[character]
洛洛瞪大了眼睛。
然后,她看到,罗伯逊用尽全身的力气,把塑料袋口扯开,花花绿绿的钱撒了一地。
十镑的,五镑的,一镑的,其间还夹杂着硬币的闪光。
那绝对不是公司发补偿金时该有的面额,只有一个便士一个便士攒起来的钱才会是这样。
这就是罗伯逊被萨卡兹打伤最初的,也最根本的原因。
[Character(name="avg_4040_rockr_1#9$1")]
[name="洛洛"]罗伯逊......叔叔?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.7, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0.4, r=0, g=0, b=0, fadetime=3, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[character]
罗伯逊没有应声。
他像个工人一样,耗尽了这一身血肉里蕴藏的所有力气,最后沉默着死去。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="27_g9_lightinduarea_street_d",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
垂垂老矣的轻工业区迎来了不知第多少个清晨。
萨卡兹的工作禁令卓有成效,证据就是天蒙蒙亮就已经往工厂进发的工人们。
前些日子,萨卡兹们还会派几个人来监视他们。
但萨卡兹们后来发现,这些人如同一群行尸走肉,上工的路上永远沉默不语,即便没人看着,也从不会越雷池一步。
为了匀出更多人手对付城里此起彼伏的抵抗,萨卡兹已经不再派人监视他们了。
贫穷和饥饿就是最尽职的监工。
[Dialog]
[character(name="avg_npc_001",name2="avg_npc_005",fadetime=1.5)]
[Delay(time=2)]
[character(name="avg_npc_001",name2="avg_npc_005",focus=1)]
[name="缄默的工人"]......
[name="缄默的工人"]那是......什么?
[character(name="avg_npc_001",name2="avg_npc_005",focus=2)]
[name="苍老的工人"]......无人机?
[Dialog]
[character]
一架东拼西凑的无人机迎面朝他们飞来。
飞越第一个工人头顶时,无人机的载货舱打开,几张钞票飞舞着落下。
[character(name="avg_npc_005")]
[name="苍老的工人"]钱?
[Dialog]
[character]
无人机摇摇晃晃地飞过每个工人的头顶,货舱里的钞票和硬币如同一场奇异而黏稠的雪,均匀地下在每一个工人的头上、身边、脚底。
这场雪的价值,恰好是一个工作半生的人能领到的补偿金的数额。
六百镑。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_barracks",screenadapt="showall")]
[Delay(time=1)]
[playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[PlaySound(key="$d_avg_doorbreak", volume=1)]
[CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=true)]
[character(name="avg_npc_053",name2="avg_npc_053",fadetime=1.5)]
[PlaySound(key="$d_gen_soldiersrun", volume=1)]
[Delay(time=2.5)]	
[character(name="avg_npc_054")]
[name="萨卡兹头目"]给我搜!
[name="萨卡兹头目"]今天上午才从人嘴里榨出这群渣滓的据点,我就不信他们跑得这么快!
[Dialog]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character(name="char_empty", name2="avg_npc_054")]
[Background(image="bg_barracks",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[Dialog]
[characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)]
[delay(time=0.51)]
[characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)]
[Character(name="avg_npc_053", name2="avg_npc_054",fadetime=1)]
[delay(time=1.5)]
[Character(name="avg_npc_053", name2="avg_npc_054",focus=1)]
[name="萨卡兹士兵"]报告,一个人都没有,连东西都没了,我们只找到了这个。
[Character(name="avg_npc_053", name2="avg_npc_054",focus=2)]
[name="萨卡兹头目"]......工业零件的盒子?就这么放在桌上?
[name="萨卡兹头目"]你,射它一箭,看看有什么鬼。
[Character(name="avg_npc_053", name2="avg_npc_054",focus=1)]
[name="萨卡兹士兵"]是!
[Dialog]
[character]
[Blocker(a=0, fadetime=0.3, block=true)]
[PlaySound(key="$d_avg_arrowshot", volume=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=1, g=1, b=1, fadetime=0.2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.4, block=true)]
[PlaySound(key="$d_avg_axehitscrape", volume=1)]
[CameraShake(duration=0.4, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=true)]
[Character(name="avg_npc_053", name2="avg_npc_054",focus=1)]
[name="萨卡兹士兵"]听声音像是个空盒子!
[Character(name="avg_npc_053", name2="avg_npc_054",focus=2)]
[name="萨卡兹头目"]打开看看!
[Dialog]
[Character(name="avg_npc_053", name2="avg_npc_054")]
[characteraction(name="left",type="move",xpos=-25,fadetime=1,isblock=true)]
[characteraction(name="left",type="move",xpos=-25,fadetime=1,isblock=true)]
[Delay(time=0.51)]
[character]
[PlaySound(key="$d_avg_open_box", volume=1)]
[stopmusic(fadetime=1)]
[Delay(time=0.8)]
萨卡兹士兵小心翼翼地打开零件盒的盖子。
没有炸弹,没有毒药,甚至没有用于示威的匕首。
里面是一个揉成一团的脏信封。
头目抓起信封展开,信封里空无一物,背面不知被谁用裁纸刀整整齐齐地裁掉了一块。
头目还不放心,拿着信封,对着微弱的灯光,翻来覆去地看了一会儿。
除了污渍,上面只有几点泪痕。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="27_g12_satellite",screenadapt="showall")]
[Delay(time=2)]
[playMusic(intro="$path_intro", key="$path_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
若干年后
[Character(name="avg_4040_rockr_1#1$1", name2="avg_npc_001",focus=2)]
[name="愉快的工人"]欸?这不是你第一次给人钱?
[Character(name="avg_4040_rockr_1#12$1", name2="avg_npc_001",focus=1)]
[name="洛洛"]是啊。我已经记不清自己把多余的钱给过多少人了,反正我拿着也用不上。
[Character(name="avg_4040_rockr_1#12$1", name2="avg_npc_001",focus=2)]
[name="愉快的工人"]那、那我收下了?谢谢你。
[Character(name="avg_4040_rockr_1#12$1", name2="avg_npc_001",focus=1)]
[name="洛洛"]别客气。
[Character(name="avg_4040_rockr_1#12$1", name2="avg_npc_001",focus=2)]
[name="愉快的工人"]不过你这习惯也太奇怪了,到底是怎么养成的?你第一次给人钱是什么情况?
[Character(name="avg_4040_rockr_1#11$1", name2="avg_npc_001",focus=1)]
[name="洛洛"]第一次?
[Character(name="avg_4040_rockr_1#12$1", name2="avg_npc_001",focus=1)]
[name="洛洛"]那是在自救军刚成立不久的时候,我救下了爸爸的一个老同事——
[Dialog]
[character]
洛洛抬起头,看着铅灰色的天空,想着这段故事该从何说起。
她的余光忽然瞟到路边一座刚刚建成的建筑,与四周百废待兴的样子格格不入,楼顶上还竖着一排气派的霓虹灯大字:
“联合源石工业  伦蒂尼姆工业振兴总部”。
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Image]

铅踝

为了帮助客户完成复仇,铅踝制订了一份周密详细的计划。

[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 计划
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="bg_safehouseoutdoorN",screenadapt="coverall")]
[Delay(time=1)]
[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[delay(time=2)]
[PlaySound(key="$d_avg_knockdoorfast", volume=1)]
[CameraShake(duration=0.8, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="???"]开门,你个骗钱的杂种!
[name="???"]给老子开门!
[Dialog]
[PlaySound(key="$d_avg_knockdoorfast", volume=1)]
[CameraShake(duration=0.8, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=true)]
[name="???"]别装睡,给老子爬起来开门!!
[Dialog]
[PlaySound(key="$dooropenquite", volume=1)]
[Delay(time=1)]
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",fadetime=1)]
[Delay(time=1.5)]
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=2)]
[name="铅踝"]是你啊, 哈伦先生。你敲门的动静太大了,会吵到周围人的。
[Dialog]
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1")]
[characteraction(name="left", type="move", xpos=150,fadetime=0.3,block=true)]
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=1)]
[name="落魄商人"](揪住铅踝的领子)
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="落魄商人"]混账,我的钱很好拿是吗?我本人很好糊弄是吗?
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="落魄商人"]你当时怎么说的?周五就会给我结果!现在周五了,你他妈连离开的行李都打包好了!
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"]哈伦先生,你耐心点,之后我会向你解释的。
[Dialog]
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"](扯开哈伦的手)
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="right", type="move", xpos=-15, fadetime=0.3, block=true)]
[characteraction(name="left", type="move", xpos=-150,fadetime=0.5,block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="right", type="move", xpos=15, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[name="落魄商人"]解释?我不要解释,我要结果,明白吗?我现在就要看到你带着那群畜生的脑袋来找我。
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"](看表)稍等。
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[name="落魄商人"]你说给你五天就够,我给你了,结果呢?
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=2)]
[name="铅踝"]我认为现在计划进展得非常顺利,马上就会有结果。
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=1)]
[name="落魄商人"]计划?你前面四天都在做什么?
[name="落魄商人"]周一喝咖啡,周二打扑克,周三逛市集,周四睡大觉,现在就要到周五了,你还在屋里连屁股都不打算挪一下!
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"](看表)
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="落魄商人"]你他妈能不能别看你那破表了!!
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=2)]
[name="铅踝"]现在还不到时候。
[character(name="avg_npc_164",name2="avg_4062_totter_1#3$1",focus=1)]
[name="落魄商人"]怎么,你的意思是我太着急了吗?
[character(name="avg_npc_164",name2="avg_4062_totter_1#6$1",focus=2)]
[name="铅踝"]......是吧?
[character(name="avg_npc_164",name2="avg_4062_totter_1#6$1",focus=1)]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="落魄商人"]妈的你个混账当然不着急,因为被那群荒地劫匪夺走一切的人是我而不是你!
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"]嗯,我知道,从你给的薪金可以看出来,你的积蓄所剩无几。
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[name="落魄商人"]......是的,但凡我还剩一点钱,你现在要操心的就不是别人的脑袋了,而是你自己的。
[character(name="avg_npc_164",name2="avg_4062_totter_1#5$1",focus=2)]
[name="铅踝"]你居然这么说,我以为我们的雇佣关系还算良好......
[character(name="avg_npc_164",name2="avg_4062_totter_1#5$1",focus=1)]
[stopmusic(fadetime=1)]
[name="落魄商人"](颓然靠墙)
[characteraction(name="left", type="move", ypos=-30,fadetime=1,isblock=true)]
[name="落魄商人"]我就该跟着老婆一起在那场劫难中死去......也好过在你这里受气。
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"]......你想喝热水吗?我可以为你倒一杯。
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[name="落魄商人"]你——算了,我为什么要和你说这些......你对我的感受一无所知。
[character(name="avg_npc_164",name2="avg_4062_totter_1#5$1",focus=2)]
[name="铅踝"]也不是......多多少少能有些......
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[name="落魄商人"]那算我求你,做点什么吧。
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"](看表)
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[name="落魄商人"](摇头)唉......
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"]时间到了,你要一起来吗?
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=1)]
[name="落魄商人"]啊,干什么?
[character(name="avg_npc_164",name2="avg_4062_totter_1#1$1",focus=2)]
[name="铅踝"]按你的要求,血债血偿。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_desert_1",screenadapt="showall")]
[Delay(time=1)]
[PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[playsound(key="$d_gen_walk_n")]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",fadetime=1.5)]
[delay(time=2)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]就是这里了,你有把骑来的驮兽藏好吗?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]藏好了......不对,我花钱雇佣了你,为什么你却在指挥我干活?
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]......不好意思,哈伦先生,那要不我再去把它捆一遍。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]我看不必了,你不如先向我解释你拉我来这破地方到底要干什么。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]给你。
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="left", type="move", xpos=15, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="left", type="move", xpos=-15, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]望远镜?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]对,看那边。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]我什么也没有看到。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]再往更远处看,从地平线缓缓朝这里驶来的一列车队,血红色的旗帜,黑色的骷髅。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]是他们,我看到了,就是他们!
[Dialog]
[Character]
[character(name="avg_4062_totter_1#1$1")]
[playsound(key="$e_atk_arrowload_n")]
[name="铅踝"](拉开弓弦)
[character(name="avg_npc_164")]
[name="落魄商人"]你不要望远镜吗?
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]我不需要。
[character(name="avg_npc_164")]
[name="落魄商人"]喂,这么远,你能瞄准吗?
[character(name="avg_4062_totter_1#7$1")]
[name="铅踝"]嘘——安静。
[Dialog]
[Character]
[stopmusic(fadetime=1)]
[playsound(key="$d_avg_arrowshot")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true)]
[Delay(time=0.7)]
[CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_explo_n")]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.3, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)]
[delay(time=2.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_desert_2",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[playsound(key="$d_gen_walk_n")]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",fadetime=1.5)]
[delay(time=2)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]好了,任务完成。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]这么快?
[character(name="avg_4062_totter_1#6$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]不然呢?你难道还想看别的?
[character(name="avg_4062_totter_1#6$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]还有别的?
[character(name="avg_4062_totter_1#5$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]亵渎尸体不太好吧?如果你非常想的话......
[character(name="avg_4062_totter_1#5$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]你......已经确定了他们没有人存活吗?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]看爆炸波及的范围,嗯,应该希望不大。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]......
[PlayMusic(intro="$loneliness_intro", key="$loneliness_loop",fadetime=1,volume=0.4)]
[name="落魄商人"]............
[name="落魄商人"]都死了,死得好,死得好。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]你的语气听起来很唏嘘,我以为仇人死了你会开心起来。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]我也以为自己会开心,但是......发生得太快了,感觉很不真实。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]虽然这个时候提不太好,但是那个另一半......
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"](丢出一袋金币)
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="right", type="move", xpos=-15, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="right", type="move", xpos=15, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[name="落魄商人"]拿去,你都拿去吧。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"](捡起钱袋)
[characteraction(name="left", type="move", ypos=-10, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="left", type="move", ypos=10, fadetime=0.2, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]你没有什么要说的吗?
[character(name="avg_4062_totter_1#5$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]......谢谢惠顾?
[character(name="avg_4062_totter_1#5$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]那群废物派人找了整整一个月都摸不着他们的踪迹,你是怎么办到的?
[name="落魄商人"]你怎么知道他们会在这个时间,这个地点出现?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]其实我......
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]算了,别在这里说,换个地方吧,我得好好喝一杯。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]你现在的状态不适合饮酒。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]哈哈,你又怎么知道呢?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Background(image="bg_deserttownD",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]	
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]真奇怪,这个镇子的人会在清晨饮酒,就是为了庆祝太阳升起。我点了两杯,你要哪一杯?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]这两杯的大小看起来有些悬殊。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]没错,因为大杯是我的。
[character(name="avg_4062_totter_1#5$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]那为什么要我选?
[character(name="avg_4062_totter_1#5$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]因为客套。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]我选小杯,谢谢。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"](举起杯子一口气喝掉半杯)
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[characteraction(name="right", type="shake", power=5, times=5, fadetime=0.4, block=false)]
[name="落魄商人"]呃——嗝。
[name="落魄商人"]现在可以给我讲讲吗?你是怎么做到的?你前几天什么都没有准备,只是时间到了,出现在那里,然后拉开弓,咻——
[name="落魄商人"]他们就全没了。
[name="落魄商人"]你会预知?还是你买通了他们中的一个人?
[name="落魄商人"]来来,快点告诉我吧,我实在想不通。昨天晚上找到你时我还觉得你这家伙一定是在骗我,现在我对你......
[name="落魄商人"]啧——简直五体投地。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]你有些亢奋了。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]我喝酒了嘛。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]做到这些并不难,有一个完备的计划,一步一步跟着来,结果总是大差不差。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[name="铅踝"](掏出自己的笔记本)
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]你曾抱怨周一我在这里的咖啡馆待了一整天无所事事,但咖啡馆在镇子里有很特殊的作用。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]对于往来的商旅,它更像......信息集散中心。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]所有的消息都是从那里散布出去的,无论是可靠的消息,还是、咳、假消息。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=2)]
[Background(image="bg_deserttownD",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[name="胡椒商人"]你手里的香料运出去了吗?我试过换另外的线路,但是几乎每次都会遇到埋伏,那些家伙对我们的行踪可以说是了如指掌。
[name="乳香商人"]还在想办法。不然请雇佣兵来护送商队?总比积压在仓库里好。
[name="胡椒商人"]唉......王酋军迟迟不来清剿,不知这样的日子何时能结束。我账上的数字已经难以负担更多的支出了。
[Dialog]
[playsound(key="$d_gen_walk_n")]
[character(name="avg_4062_totter_1#1$1",fadetime=1.5)]
[delay(time=2.5)]
[Character]
[name="咖啡店员"]您好,请问要什么?
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]一杯咖啡,谢谢。
[Dialog]
[character]
[name="咖啡店员"]这里的咖啡味道浓厚,或许您会觉得苦涩难咽,这碟蜜渍椰枣送给您,喝完可以吃一个。
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]谢谢你,我不怕苦。
[name="铅踝"]小姐,可以问下这镇子里的医生住在哪里吗?
[Dialog]
[character]
[name="咖啡店员"]呃,东面,顺着喷泉一路向东走就能看到的。您生病了吗?
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]我有一批急救药品,或许有人会想要。
[Dialog]
[character]
[Delay(time=1)]
[character(name="avg_npc_165",fadetime=1.5,blackstart=0.4,blackend=0.9)]
[Delay(time=1)]
[name="???"]......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character]
[Delay(time=2)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_black",screenadapt="showall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[name="铅踝"]在荒地上,万能的货币是药品而不是金钱,消息我已经放出去了,接下来,我需要证明,我值得他们专门为我来一趟。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=2)]
[Background(image="bg_deserttownN",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]居然都到这个点了。
[character]
[name="首饰商人"]朋友,你今天可输得有点惨,看这大把的金币,你太太看到一定不会轻易罢休。
[character(name="avg_4062_totter_1#3$1")]
[name="铅踝"]只是些小钱而已,怡情所用,无伤大雅。
[character]
[name="木材商人"]哈哈哈,我们就是喜欢你这样阔气的朋友。
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]所以,你们还要再来一局吗?
[Dialog]
[character]
[Delay(time=1.5)]
[character(name="avg_npc_165",fadetime=1.5,blackstart=0.4,blackend=0.9)]
[Delay(time=1)]
[name="???"]......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[character]
[Delay(time=2)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_black",screenadapt="showall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[name="铅踝"]周三一早,果不其然,我居所的窗下出现了陌生的脚印,虽然有被掩盖,但手法并不专业。
[name="铅踝"]哈伦先生,你打过猎吗?
[name="铅踝"]动物有自己的领地,在领地内觅食、嬉戏、巡视都有自己的规律。摸准它们的习惯,放置陷阱便成了一件轻松的事。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_srgmarket",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[name="小贩A"]先生,你这么快就打算要离开了吗?
[character(name="avg_4062_totter_1#3$1")]
[name="铅踝"]是的,此地盛传的关于荒地劫匪的事让我无法安心,能尽快抽身离开最好。
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]所以我想向诸位咨询,你们知道还有什么其他的路可以从这里离开吗?
[character]
[name="小贩A"]实话和你说,先生,走哪条路都没有用,你根本无法躲开他们的突袭,他们准确掌握着你的所有动向。
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]你们都有被袭击的经历吗?
[character]
[name="商人B"]上次我的商队从镇子东边的小路出发,想着那群畜生不会注意,但离开不到一小时,就遇到了他们的埋伏。
[character(name="avg_4062_totter_1#5$1")]
[name="铅踝"]真是太可怕了,你们中间就没有人侥幸逃过吗?
[Character]
[name="商人B"]这一个月我们试过无数的道路,无论是偏僻的小径,还是堂皇的大道,只要一踏上路面,就必定会遭遇这些不幸。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[character]
[Delay(time=1)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_black",screenadapt="showall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=0.51)]
[name="铅踝"]通过对比这些商队的路线和他们遇到劫匪的地点,我大致确定了这些不法之徒的行动范围。
[name="铅踝"]并找到了几个合适的狙击点,确保我的弓弩射程能够完全覆盖这些地方。
[name="铅踝"]最后我要做的便是驱赶猎物进入陷阱了。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_safehouseoutdoorD",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[playsound(key="$dooropenquite")]
[character(name="avg_4062_totter_1#1$1",fadetime=1.5)]
[delay(time=2)]
[name="铅踝"]喂,小子,要不要赚一笔外快?
[character]
[name="机灵的男孩"]先生,请问您有什么吩咐?
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]我明天就要出远门了,为我准备好十天的淡水和干粮,驮兽要在夜晚来临前喂足粮草,天不亮我就得出发了。
[name="铅踝"]哦,对了,这是你的报酬,四个金币,明天五点我会在镇子的西口等你。
[character]
[name="机灵的男孩"]哇,您真是太慷慨了。
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]从现在开始不要打扰我,我得在出行前补足睡眠,不要傻站着了,快去办事。
[character]
[name="机灵的男孩"]好好,没问题,我做事包您满意。
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164")]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_deserttownD",screenadapt="showall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]其实,做这些事情只需要两个金币,但我多给了一倍。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]这个年纪的孩子,多赚一笔难免四处炫耀。他告诉的人越多,我的目标就越容易达成。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]所以你昨天并没有在睡觉吗?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]不,我确实睡了很长时间,第二天用眼睛,我得保持充足的精力。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"](喝了一口酒)
[name="落魄商人"]居然......就是这样。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]听起来你好像很失望。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]是的,我以为我能听到的,是一个传奇雇佣兵的惊世传说,但是听下来感觉更像我老婆拿给我的商业计划书,很详细,却也很乏味。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]好的计划不应该有太多的起伏,越稳妥越好。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]她也这么说!她甚至和你一样,随身带着一个笔记本来记她的想法。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]我觉得这个习惯很不错,人相信什么都不能相信自己的破记性。那她现在呢?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]被劫匪一刀砍掉了脑袋......我记得刚找上你的时候就告诉你了。
[character(name="avg_4062_totter_1#2$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]......抱歉,我忘了。
[character(name="avg_4062_totter_1#2$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]没关系,至少现在她不用再为做计划书而烦恼了。要不是我当初强拉她掺和进自己的生意,她现在应该会做个诗人吧。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]嗯,诗人是个不错的职业,挺安全。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]......
[name="落魄商人"]我说实话会冒犯你吗?和你聊天让我感觉不太舒服。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]没事,很多人都这么说,我很感激那些只是嘴上说说的人,有更多的人他们会直接动手。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]理智告诉我,我应该说点什么安慰你,但是很遗憾,我的情感不容许。
[character(name="avg_4062_totter_1#9$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]我很抱歉......
[character(name="avg_4062_totter_1#9$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"](摇头)唉,算了。
[name="落魄商人"]我能看看你的笔记本吗?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]哦,好的,请。
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="left", type="move", xpos=15, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="left", type="move", xpos=-15, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]嚯,这么大的字。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]我的眼睛有点小毛病,近处的事物反而没有远处的看得清晰。
[Dialog]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164")]
[playsound(key="$d_avg_paper2")]
[Delay(time=1.5)]
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]似乎,你很仔细地规划了生活里的每一件事。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]是的,有个框架,遇到麻烦了就不会手忙脚乱。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=2)]
[playsound(key="$book_close")]
[name="落魄商人"](合上本子)
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]唉,你这样的人,一定将一切都牢牢攥在手心里,一点差错也不会有,一丝偏移都不会有。
[name="落魄商人"]想必你的人生肯定是在你的掌控下一帆风顺,不会突然有一天就陷入一无所有的境地。
[name="落魄商人"](灌了一大口酒)
[character(name="avg_4062_totter_1#11$1",name2="avg_npc_164",focus=1)]
[name="铅踝"](不安地摩挲着杯把)
[name="铅踝"]不是的......
[character(name="avg_4062_totter_1#11$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]不是什么?
[character(name="avg_4062_totter_1#11$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]没有,我的人生里从来就没几件事能在我的掌控之中。
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=1)]
[name="铅踝"](轻抿一口酒)
[character(name="avg_4062_totter_1#3$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]可怜的家伙。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]请别这么说我。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]不,我在说我自己。
[name="落魄商人"](拿起杯子一饮而尽)
[name="落魄商人"]结账吧,我得走了。嘶,我身上的钱呢......啊,我都忘了,已经全部支付给你了。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]让我来结吧。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]谢谢。
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=1)]
[name="铅踝"]要不这些金币你拿走吧,以后身无分文怎么办?
[character(name="avg_4062_totter_1#1$1",name2="avg_npc_164",focus=2)]
[name="落魄商人"]哈,那些你留着吧,我应该用不到了。
[Dialog]
[character(name="avg_4062_totter_1#1$1",name2="char_empty",fadetime=0.5)]
[playsound(key="$bodyfalldown1")]
[stopmusic(fadetime=1)]
[CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=true)]
[Delay(time=2)]
[character(name="avg_4062_totter_1#1$1",name2="char_empty",focus=1)]
[name="铅踝"]你喝醉了。
[Dialog]
[character(name="char_empty")]
[characteraction(name="middle",type="move",ypos=-300,fadetime=0.1)]
[name="落魄商人"]啊,不用管我,我能自己站起来。拜拜了,朋友。
[Dialog]
[characteraction(name="middle",type="move",xpos=-10,ypos=60,fadetime=1.2, isblock=true)]
[character(name="avg_npc_164",fadetime=1.5)]
[characteraction(name="middle",type="move",xpos=10,ypos=60,fadetime=1.2, isblock=true)]
[characteraction(name="middle",type="move",xpos=-10,ypos=60,fadetime=1.2, isblock=true)]
[characteraction(name="middle",type="move",xpos=10,ypos=60,fadetime=1.2, isblock=true)]
[characteraction(name="middle",type="move",xpos=-10,ypos=60,fadetime=1.2, isblock=true)]
[Delay(time=2)]
[playsound(key="$d_gen_walk_n")]
[character(fadetime=1.5)]
[Delay(time=1.7)]
[name="落魄商人"]♪白昼消逝前,我伸臂揽她入怀♪
[name="落魄商人"]♪她浅紫色的面纱下,茉莉香气暗暗氤氲♪
[name="落魄商人"]♪那片柔软的双唇将带我离开♪
[name="落魄商人"]♪去往永恒的故园♪
[name="落魄商人"]♪那一刻的阵痛,终结我的一生♪
酒醉的商人迎着从地平线升起的朝阳,拖着蹒跚的步伐渐渐步入那片火红色的巨轮,他的背影义无反顾,就像投入恋人炙热的怀抱。
沙漠里干燥的风将他的歌声温柔地裹上细沙,妥善保存,然后送至下一个旅人的喉间。
[character(name="avg_4062_totter_1#1$1")]
[name="铅踝"]♪路易萨,我心里的路易萨♪
[character(name="avg_4062_totter_1#3$1")]
[name="铅踝"]♪带我归家,有你相伴,我别无所求♪
[name="铅踝"]♪路易萨,我梦里的路易萨♪
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Character]
[Delay(time=1)]
[Background(image="bg_snow_2",screenadapt="showall")]
[CameraEffect(effect="Grayscale", amount=0.8, keep=true)]
[playMusic(intro="$distressed_intro", key="$distressed_loop", volume=0.4)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[name="低沉的男声"]虽然很难说出口,但是托特尔,我们只能将你安置在这里了。
[name="低沉的男声"]我们的队伍将继续北上,因为脚伤,你无法跟上我们的速度。
[character(name="avg_4062_totter_1#5$1")]
[name="铅踝"]你要把我丢在这里吗?
[character]
[name="低沉的男声"]这里靠近雪境,雪景很美。
[character(name="avg_4062_totter_1#7$1")]
[name="铅踝"]你打算把我丢在这里,对吗?
[character]
[name="低沉的男声"]我会给你留下一笔钱,离这不远有个村庄,你可以换些生活必需的东西。
[character(name="avg_4062_totter_1#4$1")]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="铅踝"]你他妈别再绕圈子了!回答我!
[character]
[name="低沉的男声"]托特尔,我......
[character(name="avg_4062_totter_1#7$1")]
[name="铅踝"]安,告诉我,你也是这么想的吗?
[character]
[name="冷静的女声"]别这样,你也清楚不是吗?队伍不可能为了你放慢脚步,我们都有任务需要完成。
[character(name="avg_4062_totter_1#7$1")]
[name="铅踝"]所以你们都要丢下我,是吗?
[character]
[name="冷静的女声"]你已经不是孩子了,闹脾气最不是个办法。
[character(name="avg_4062_totter_1#3$1")]
[name="铅踝"]这不是我们当初约定好的,安。
[character]
[name="冷静的女声"]谁都料不到未来的事......托特尔。来年春天,或许我们会返回,或许那时情况又会不一样,别太丧气。
[character(name="avg_4062_totter_1#7$1")]
[name="铅踝"]哈,那你们会来吗?
[character]
[name="冷静的女声"]......
[character(name="avg_4062_totter_1#11$1")]
[name="铅踝"]......好,我知道了。
[character]
[name="低沉的男声"]......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[Background(image="bg_deserttownD",screenadapt="showall")]
[character(name="avg_4062_totter_1#3$1")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[name="铅踝"]♪路易萨,我心里的路易萨♪
[name="铅踝"]♪带我归家,有你相伴,我别无所求♪
[name="铅踝"]♪路易萨,我梦里的路易萨♪
[name="铅踝"]♪我将永远等候你......♪
[name="铅踝"]♪......的到来♪
[name="铅踝"](拿起杯子一饮而尽)
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_safehouseoutdoorD",screenadapt="showall")]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=2)]	
[playsound(key="$d_gen_walk_n")]
[character(name="avg_4062_totter_1#1$1",fadetime=1.5)]
[Delay(time=2)]
[name="铅踝"]钥匙,钥匙在哪里?
[multiline(name="铅踝")]是这把吗?
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="middle", type="move", xpos=5, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="middle", type="move", xpos=-5, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[multiline(name="铅踝")]不对,开不了,不是这把。
[Dialog]
[Dialog]
[name="铅踝"]是这把?
[Dialog]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[characteraction(name="middle", type="move", xpos=5, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.2, block=true)]
[characteraction(name="middle", type="move", xpos=-5, fadetime=0.3, block=true)]
[Blocker(a=0, fadetime=0.5, block=true)]
[character(name="avg_4062_totter_1#6$1")]
[name="铅踝"]不是......不开了,就这样吧。
[Dialog]
[character(fadetime=1.5)]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[name="铅踝"](席地坐下)
[Delay(time=0.8)]
[name="铅踝"]......几点了,约定好的时间应该快到了,就在门外等着好了。
屋檐在高温的沙地上投下一片阴影,隔绝了炎热的空气与酷辣的阳光,将铅踝蜷起的身体纳入阴影。
在一阵和风中,铅踝的眼皮再也支撑不住,紧紧地合上了。
背靠着门框,他在一片酣梦中安睡。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[stopmusic(fadetime=1)]
[Character]
[Background(image="bg_safehouseoutdoorN",screenadapt="showall")]
[Delay(time=3)]	
[PlaySound(key="$drift", volume=0.6)]
[Delay(time=2)]
[name="???"]铅踝先生,铅踝先生,醒醒!
[Dialog]
[name="铅踝"]嗯......啊!怎么了?
[Dialog]
[character(name="avg_npc_012")]
[name="???"]我是来接你的干员,对不起,来的路上飞行器遭遇了沙暴,所以延误了,你没有等很久吧?
[Dialog]
[Delay(time=1)]
[playMusic(intro="$warm_intro", key="$warm_loop", volume=0.6)]
[Blocker(a=0.5, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[character]
[PlaySound(key="$d_avg_clothmovement", volume=1)]
[character(name="avg_4062_totter_1#8$1",fadetime=1.5)]
[Delay(time=2)]
[name="铅踝"](站起来拍拍裤子上的土)没有没有,你来得正好。
[character(name="avg_npc_012")]
[name="罗德岛干员"]可我看你都睡着了......
[character(name="avg_4062_totter_1#10$1")]
[name="铅踝"]我只是小睡一阵,刚刚才出门,没有睡很久。
[character(name="avg_npc_012")]
[name="罗德岛干员"]呃,你......为什么在笑?
[character(name="avg_4062_totter_1#8$1")]
[name="铅踝"]我笑了吗?
[name="铅踝"](摸摸自己的嘴角)
[name="铅踝"]真奇怪,我为什么笑了?
[Dialog]
[Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[stopmusic(fadetime=2)]
[Character]
[Image]